The mental aim point
I’ve been using iron sights lately in insurgency to get used to aiming with my ak74u. This guys comment on how to aim with crude guides stuck with me. I’ve…
Read more →Gaming, tools, and thoughts from Game in the Brain.
I’ve been using iron sights lately in insurgency to get used to aiming with my ak74u. This guys comment on how to aim with crude guides stuck with me. I’ve…
Read more →I had a terrible time finding this word: Pantropy and of all the search I did I could always rely on Atomic Rockets to have exactly what I needed. So…
Read more →reading up on traveller got me thinking: 1) a system for preparation and training lacking in the game system is strange. If they have 168 hours on the ship per…
Read more →problems in mandarin with: 1- multi tone sequences. One thing to learn to identify the tone its another to do it at under a second, and to pronounce it under…
Read more →As you may know I draw from Airsoft a lot of inspiration for games. One great inspiration is the Equipment Trade-offs. Basically, look at Load Outs as Trade-offs between the…
Read more →Some updates: So we are learning to use a coding-less mobile app builder in work. there are two other Coding-Less system builders we are going to learn: one for sites…
Read more →TL:DR So the Gaming Take away is: I’ve got no time to Learn new shit, maybe I should slowly incorporate it in my games? Back Story: I am a graduate…
Read more →Actually they really need to remove that dangerous misinformation that the time of the art creation is the Only thing to factor in its creation. It takes 4-20 hours, for…
Read more →Initial African Studies Notes So I’m using the broad strokes of Demographic and Economic Data, and will proceed to go into more and more detail. I’ve set up Google Alerts on…
Read more →The occasion to roll is one of those ambiguous elements in TRPGs. I recently thought about some Project Management techniques in a different way that lead me to having more…
Read more →Hi everyone, Currently doing some basic prep work and Data and RL house keeping. So I have about 12 hours of audio to listen too. I hope I can speed…
Read more →This is Beta Version of Airsoft Hobby Lifestyle Costs based on End of Life of equipment. Where end of life means repairs costing as much as 15-20% of the item.…
Read more →Extra Credit has one of the best well written and presented Game Design material. One of my favourite is Tutorials 101. Now in TTRPGs, the question is: How do you…
Read more →Because of the emphasis of route Memorization in Ancient education I think Eidetic Memory, or it should be renamed Exceptional memory, is a much more accessible advantage. Maybe Photographic Memory…
Read more →I am currently working on several long posts that would take up about 5-10 hours to fully edit and make. My sickness and exercise regiments is going to hamper a…
Read more →So to summarize, the person is trying to persuade me that my questions are bad and irrelevant to gaming. I ask and seek clarification as to where he gets that…
Read more →I’ve been making a lot of Wealth rules. Social Economic relationship to Game Theory is always getting the right kind of model of circumstances of a certain period. Here is…
Read more →I’m moving to failure is OK mindset because of the influence of my work and studies. In GURPS this means the having roughly a success quota of 2 in 3-4…
Read more →Loose Leaf tea is gloriously strong. Not as strong as coffee gram to gram, but close enough. Hopefully I get corrected online or someone can comment some tips. 300-350php or…
Read more →The Pareto Principle is the 80:20 Rule. What it means is that there are patterns in our everyday surroundings that occur with the 80:20 ratio. These patterns can be noticed…
Read more →History is something I happen to be versed at because I can listen to people tell stories for a very long time. Another aspect that makes me inclined with it…
Read more →A continuation from the Narrative Mass Combat notes on rules of thumb. This is Workload. a useful rule of thumb. In my studies its been very usable in many things…
Read more →Pro. Responsive is 50% the score. When a phone is not responsive its pretty useless 90% of the time. Of course many things like features matter but there is so…
Read more →I realized that identifying my own opportunities is the freedom and burden I look for in a game. The freedom to look for other paths, strategies, and to ask different…
Read more →When i was playing airsoft I ended up using anthropometry more and more because that was the easiest to think about instead of recalling precise measures. In a combat where…
Read more →Narrative Combat. Natural Language and Playing out a Scene. Step 1: Pick a Style. The first place to get a style is to absorb the style of my favorite author.…
Read more →My first purchase was Game Theory by Professor Steven Stephens and I got kinda hooked. I’ve listened to a lot since. When it comes to Biz Studies, I realized these…
Read more →Thanks to the players:+Mike Dulay, +Il Pella , +Wilton Heath, +Dan Mungham , and +Ken Kthulhu Summary The army separated. they divided between the two paths. This is because of the rising tension between Mauger and Tancred.…
Read more →This post is for GMs who want to tackle mass combat or scale the game at the level of armies and states. Strategikon and the Art of War has rules…
Read more →Fear in war should be better explored. There is Fear of the enemy, fear of… … the minor tyrants who use violence and coercion for men to fight a battle…
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