GMing

2022-02-02

Objectively Moving the Story Forward

 what is the objective measure of pushing a story forward in an enjoyable way?  Pulling back the veil I realize in storytelling I realize the…

2021-09-06

Today I Learned: Stars and Wishes.

8/22/2018 Stars and Wishes Today I learned about Stars and Wishes technique used to get feedback about the game so that there is an opportunity…

2017-04-29

World Building as we Play

There is more World Building Tools and Settings than the market can explore, learn, use, and share. That at this point everyone is making worlds…

2016-04-26

Session, Act, Scene, and Player Scene.

I’ve come to a better understanding of Pacing, Acts, Scenes and Player Scene after analysing my problem solving techniques, Odyssey – the Complete Guide to…

2016-04-14

Running GURPS more Narratively

If you want to have less rolls, or probably no rolls as a GM in GURPS here are my notes. One roll per Player Scene.…

2016-03-19

Updated the Game Mastering Technique Gdoc List

The Game Mastering Technique gdoc list is an Open List of Techniques drawing mostly from Storytelling, Rationality, and Productivity studies and strategies. Edit. This link should…

2016-02-07

It’s all about the agency

In historical settings, where status matters more, it just highlights the adaptability and agency of the character by how they work limitations and challenges. It…

2016-02-02

Hangouts Updated 2016

Google System Requirements for Hangouts JUST VOICE 300kbps (kilobit) (35KBps or KiloByte/s) uploading just voice and downloading just 1 other participant for a total of…

2015-07-02

GM Tools: The Pareto Principle

The Pareto Principle is the 80:20 Rule. What it means is that there are patterns in our everyday surroundings that occur with the 80:20 ratio.…

2015-06-11

Workload Rule-of-Thumb

A continuation from the Narrative Mass Combat notes on rules of thumb. This is Workload. a useful rule of thumb. In my studies its been…