Little Masteries, Proficiencies, High Mastery
Its annoying how “Mastery” is the word that bests describes a level of skill that can be employed almost instantly. The way language is a mastered skill, as compared to…
Read more →Gaming, tools, and thoughts from Game in the Brain.
Its annoying how “Mastery” is the word that bests describes a level of skill that can be employed almost instantly. The way language is a mastered skill, as compared to…
Read more →As I get older and learn more about history I learn more about the delicate elements and details that are harder and harder to communicate without being given the benefit…
Read more →GURPS Lite Review by Colin Design Goals of GURPS Lite by my guess Basic Mechanics Introduce a Playable Combat. Gun or Sword fight. Can be used for low tech…
Read more →Inspired by my affection for CCG, need for more portable gaming in Gaming and Dining in the Philippines, Getting things Done, and my need to keep organized. The Index Card…
Read more →So I’m listening to Kenneth Hite’s GURPS Cabal using @Voice. I bought the book few months ago and only now had the time to listen to it. Its 93k words so…
Read more →Design has purpose and should be understandable. Art is Expression and needs to affect the target audience. They are two mindsets that we juggle when we do anything – from…
Read more →Collaborative Gamer’s GURPS Language and Some thoughts Language should be treated like a Real World Superpower. We take it forgranted now, but it is a superpower by the amount of…
Read more →Base Rates are RARE and can be useful to overcome Planning Fallacy and Overconfidence Bias. So why not use the Communities as a way to contribute base rates via crowd…
Read more →So Cycle 37 (Jan 9 to March 19) in the Confucius Institute of Ateneo in Ateneo Business School ended where I retook Chinese Basic 2 and Chinese Basic 3 with the…
Read more →The Game Mastering Technique gdoc list is an Open List of Techniques drawing mostly from Storytelling, Rationality, and Productivity studies and strategies. Edit. This link should be automatically viewable. The Success…
Read more →Here are some mental models and notes of my progress. I know if I keep needling in useless details my progress will be stalled. 11C is the default. (if you follow the…
Read more →“But the evidence is unequivocal — there is a great deal more luck than skill involved in the achievements of people getting very rich.” – Daniel Khaneman this got me to…
Read more →The GURPS Effort Levels model or simply the Heart Rate Zones (I use fitibit Charge HR and a Basis 1B to know mine). Is a great use for working out and for…
Read more →I wonder how many hours will it take me to dig up my old notes for this campaign? I love how Crusader Kings, Extra History, Crash Courses History, and many…
Read more →Let’s centralize the Rules of Fatigue and to change some In-game incentives and strategies. Rules Modifications Fatigue Levels and Penalties. B426 Fatigue affects the Mental Faculties of the character. 1/3 remaining…
Read more →Its going to take a lot of work to reference and fill this up. I want the Traits to be something that would be easy to Write on an Index…
Read more →There has been a growth of Games and Dining places in the Philippines. Currently the are focused on Board Games, and it makes sense. Boardgames and Dining 5-8 usd per…
Read more →Thinking Fast and Slow by Daniel Kahneman has been a strong influence in game design of late. Especially since I want to design the game to allow GMs and Player…
Read more →Let me try to break this 5,000 word article to something easier. Note that I’m summarizing and simplifying its still worth checking out. As Game in the Brain – I…
Read more →Chapter 19 is Called Illusion of Understanding (In thinking Fast and Slow by Daniel Kahneman). Hindsight makes mistakes appear obvious, maintaining the discipline to compartmentalize the narrative without the information…
Read more →Don’t you just hate it if you can’t keep track of your Character’s motives, limitations, nuances, biases, etc… Can I try to fix that? You’ve heard of Death by…
Read more →These rules make it harder to travel and perform feats of strength compared to the Rules As Written. This puts characters in near constant exhaustion if they are travelling at…
Read more →Landmark Makati, 3200php for 80lbs two handlbars I’ve never bought my own weights, my dad had some lying in the house and we have a gym in the condo. But…
Read more →Spent months now and then trying to figure out RAM compatibility. Didn’t know they were pretty much standardized. At the same time trying to find out if I can upgrade…
Read more →In historical settings, where status matters more, it just highlights the adaptability and agency of the character by how they work limitations and challenges. It also informs on their identity,…
Read more →Google System Requirements for Hangouts JUST VOICE 300kbps (kilobit) (35KBps or KiloByte/s) uploading just voice and downloading just 1 other participant for a total of 600kbps (70KBps) For every additional…
Read more →High Speed Audio. I first began listening to videos at x2 the speed When I first got my Audible App at the start of 2015. Now I listen this way…
Read more →Some of the Story telling Rules I try to follow (with limits of my attention) that is applicable to games and writing I use for my games. As a logistics…
Read more →A warrior, a guy in armor, is a vision of Prowess being much younger. But then ones grow up and learn the logistics and problems having to depend on armor,…
Read more →There are Chinese classes in the Ateneo Confucius Institute of basic, intermediate, advance and practical speaking. There are about 6 levels in each of these categories. That’s 24 classes in…
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