Scoping: If I ran GURPS 4E Again
GURPS was my core go to material for a while and because it was too tough to digest I gave it up. The game is progressiveness on the path of…
Read more →Gaming, tools, and thoughts from Game in the Brain.
GURPS was my core go to material for a while and because it was too tough to digest I gave it up. The game is progressiveness on the path of…
Read more →wondering what I would do different. if I would ever run D&D again. If included the time I would do research, revise, and assembling the pieces not just writing it…
Read more →So I looked at my diet and I can barely get the 60g of maintaining protein content I need to be “healthy”. I typically have 3 meals, of about 250g…
Read more →An exercise of categorical thinking and how I understand my world. This Traveller homebrew has more stats. Str, Dex, Con, Int, Wis, Cha, and Soc (social status). Unlike regular traveller…
Read more →the draw backs of HIT vs regular Endurance Training (or Lactic Acid tolerance build up) it may take 200hr of hit to get the endurance effect of 60hr of endurance…
Read more →Total Time: set up and cooking was about 1 hour. Sorry I cant seem to order the pictures lolz. 50% ground beef “chili” 1 kg of ground beef 250php (5-6usd)…
Read more →Things you can only do with an Open SRD Type System: Splitting up Booklets so that its modular and can be printed as needed for Convention or Escallating Player skill.…
Read more →The HSK Article in Wikipedia is very informative, I’ll be talking about that and my experience so far. I know I had to learn thousands of words, but I didnt…
Read more →Expectations going in: GMs learning to use Blender enough to make one’s own ships and scenes. Allowing GMs to Model ships and basic “3d Modeling” to have a usable skill. …
Read more →So I’m getting offers for my AEGs and they always ask for “Last Price” my counter is *“is this going to be a waste of my time?”*. So apply lessons…
Read more →Anyway, if you are a gamer who gets inspired by the Game to do Art then we have a lot in common. Wonder how many GMs or players would like…
Read more →I have a guess that spaceships sensors and beam attacks would be slugging it out at ranges where we only see as grainy videos. That beam weapons would be targeted…
Read more →I did some of the calculations and initial research and here’s what I got. Step 1: Hull, Costs and Tons tables. I also made a formula for it. Basically its…
Read more →In reaction to the Rob Garrita’s Reaction Drives discussion I’ve done some basics research. So i’ve inputed some of the formulas from GURPS Spaceships into a Calc Spreadsheet. I realize…
Read more →I very much appreciate heart rate monitors to the point that I started searching in Aliexpress where I can get a hold of one to compare with my own. I’ve…
Read more →So I have to stop right now and focus on the adventure for the Mini-Con in Nov 27. But I did figure out some of the stats of the project.…
Read more →I’m not ready to advance to the next level of my Chinese classes but I find the schedule helpful in keeping me working as well as access to a skilled…
Read more →Draft of the Traveller Character Sheet I made. Its meant to be folded as a Booklet (spine on the left side). Inside is the basic rules. Progress: Pretty much need…
Read more →The Minor Problem Technique is basically the GM thinking up of problems that the player overcomes without having to roll, but with having to make trade offs or detailing what…
Read more →Common features in Star Systems that have a built up Defense. This is in settings with no FTL communications and no “stealth in space“ Underground Vaults. IMTU giant worms or…
Read more →Bouncing ideas off +Nick de Vera when I learned this term. For lack of imagination I will move the panspermia IMTU back to early biologicals instead of “human” transplantation. So…
Read more →One of the things I’ve mused is what I would need, as a non-programmer, to run a hard sci-fi setting. One big barrier to Sci-fi is the data dump of…
Read more →When ever I look at system mechanics I kinda get into the mindset of the designers. I tend to look for how carefully they have considered all the modifiers that…
Read more →I’ve been using iron sights lately in insurgency to get used to aiming with my ak74u. This guys comment on how to aim with crude guides stuck with me. I’ve…
Read more →I had a terrible time finding this word: Pantropy and of all the search I did I could always rely on Atomic Rockets to have exactly what I needed. So…
Read more →reading up on traveller got me thinking: 1) a system for preparation and training lacking in the game system is strange. If they have 168 hours on the ship per…
Read more →problems in mandarin with: 1- multi tone sequences. One thing to learn to identify the tone its another to do it at under a second, and to pronounce it under…
Read more →As you may know I draw from Airsoft a lot of inspiration for games. One great inspiration is the Equipment Trade-offs. Basically, look at Load Outs as Trade-offs between the…
Read more →Some updates: So we are learning to use a coding-less mobile app builder in work. there are two other Coding-Less system builders we are going to learn: one for sites…
Read more →TL:DR So the Gaming Take away is: I’ve got no time to Learn new shit, maybe I should slowly incorporate it in my games? Back Story: I am a graduate…
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