System Mechanics

2025-01-14

Urge and Hubris

Urge and Hubris should be THEMATICALLY DIFFERENT!!! How you GAIN or LOSE Urge should be different from Hubris. And they really should reflect the key…

2025-01-13

Fading Suns 4 notes – Mechanics

YouTube Embed Blog Post: Preparing for Fading Suns 4 and Refocusing on Mneme Core Lite Dumping My Thoughts: Fading Suns 4 PrepAs part of my…

2021-03-13

Dilemma of Theory vs Practice

The dilemma of any Combat or Game System:  1) THEORY is a very small part of Combat Systems.  Practice and Experience is the most crucial…

2020-11-11

Good Cop/Bad Cop is Dividing Attention

Realizing that Good-Cop/Bad-Cop is a tactic meant to Divide Targets resources. When you are making a decision and trying to predict your outcomes. Creating two…

2020-06-24

Quick Combat Update June 24 2020

This is system I just want to make because I want to apply the concepts I like from various systems like Cepheus Engine/Traveller, Dungeon World/Apocalypse…

2020-06-05

Alternate Jump Constraint, Near Space

Its a minor thing but because I made Fuel Tanks reaction mass for Intra-stellar travel. what allows multi-jumps? What is the constraint for jumps?  I’m…

2019-12-15

Organizing by Techniques and Mechanics

150428 Gaming Ideas Repository Thinking out loud. 13 or younger player may have problems learning to a TRPG. Particularly as I’m experimenting teaching my 8…