Concepts I re-learned reviewing the Starter and Essentials Set.
Concepts I re-remembered reviewing the Material. 3d6 Bell Curve. Rarer Extremes, more frequent near the Median. The biggest change is that scores at the extremes,…
Concepts I re-remembered reviewing the Material. 3d6 Bell Curve. Rarer Extremes, more frequent near the Median. The biggest change is that scores at the extremes,…
What is the Social Equivalent of Flanking? Options in Combat engage us by giving us Power over the situation. I believe that the thrill of…
Status and Wealth in TRPGs give a framework about seeing Social Issues in Action. Especially when the setting is NEAR modern. Of course it helps…
As a gamer, when i see an attempt to do something I think about “rolling to do something”. Now that I know the default of…
17-01-12 On Fortifications 1. Nunc papilonum tensionem cohortium supra scriptarum ostendimus. Papilio unus occupat pedes X, accipit incrementum tensurae pedes II, tegit homines VIII. Plena…
I need to create a good method of researching an Author’s writing style. here is my draft process: Google/Search Author’s Writing Style (Needs a list…
I’ve discussed Index Cards as a key tool for RPGs before. I’ve not had the inspiration or the framework to make a fairly complete system…
This is speculation on what kind of gaming material I’d like to make If I had the time. I’ve improved some of my definitions –…
I almost take for-granted how complicated the basic mechanics can be: Determine relevant Scores or Stats for the roll. This has a lot of implied…
Gaming has been influential in giving me a sense of adventure and exploration. It has helped frame much of my life experiences in this way…
I’m still hammering away at it. I’ve under-estimated the amount of hours it would take to gamify this. If there is a long task in…
Zones (in Fate SRD) is a method of handling the location of a scenario or scene. Instead of working with precise details instead we work with…
Continued from Running GURPS more narratively Part 2 A more elegant approach to complexity This makes it more elegant to me: the GM and players ideate, negotiate,…
As work also inspires my gaming, I’ve come to see Profession more differently. Market Knowledge Market Cycles. the seasons of the business, when most of…
Quick Review from Running GURPS more Narratively One Roll per Player Scene Non-Binary Consequences (NBC) Success at a Cost Task Difficulty Modifier (TDM) Agent Basic Abstract…
Merchant Skill is calibrated for Combat focused game and has been built in too many capabilities that should be delegated to other skills. I would…
Open Warfare System is an open rp game system designed to run warfare games that would fairly capture logistics and strength of armies from the…
GURPS Lite Review by Colin Design Goals of GURPS Lite by my guess Basic Mechanics Introduce a Playable Combat. Gun or Sword fight. Can…
So I’m listening to Kenneth Hite’s GURPS Cabal using @Voice. I bought the book few months ago and only now had the time to listen to…
Collaborative Gamer’s GURPS Language and Some thoughts Language should be treated like a Real World Superpower. We take it forgranted now, but it is a…
“But the evidence is unequivocal — there is a great deal more luck than skill involved in the achievements of people getting very rich.” – Daniel…
Let’s centralize the Rules of Fatigue and to change some In-game incentives and strategies. Rules Modifications Fatigue Levels and Penalties. B426 Fatigue affects the Mental Faculties…
Don’t you just hate it if you can’t keep track of your Character’s motives, limitations, nuances, biases, etc… Can I try to fix that? …
The relationship to Games is the GMing Skill in Framing Affect: The ability to Frame in: Opportunity Seeking vs Loss Aversion. One of my curiosities…
I’m currently fascinated by the Statement Sized (half letter) and A5 booklet format. One reason is because it is easy to carry even if it…
This is how GURPS character creation crusades would look like if I had the permission/blessing to make it with just GURPS Lite material. Its purely…
GURPS was my core go to material for a while and because it was too tough to digest I gave it up. The game is…
wondering what I would do different. if I would ever run D&D again. If included the time I would do research, revise, and assembling the…
An exercise of categorical thinking and how I understand my world. This Traveller homebrew has more stats. Str, Dex, Con, Int, Wis, Cha, and Soc…
Things you can only do with an Open SRD Type System: Splitting up Booklets so that its modular and can be printed as needed for…