the Space Shuttle
Perfect because I’m supposed to make the stats of this for Cepheus Engine.
Read more →Perfect because I’m supposed to make the stats of this for Cepheus Engine.
Read more →Project Sundial is another illustration of the sense of scale of energy that one has to get right with science. That economic size, population and demographic shifts, and energy densities…
Read more →The recent public teardown of BYD’s Atto 3 in Japan has highlighted significant challenges and potential strategies for Japanese automakers (JAM) in the evolving electric vehicle (EV) market. Historical Context…
Read more →I’m working on developing a Cepheus Engine Ship Generator spreadsheet that will handle all the calculations necessary for ship design and performance assessment. Here are the main challenges I’m tackling:…
Read more →fueled by Hypersonic Arms race – to Counter Hypersonic threats you need Space Superiority https://en.wikipedia.org/wiki/Lagrange_point_colonization https://en.wikipedia.org/wiki/Space_manufacturing The idea that microgravity (or near-zero gravity) environments could play a significant role in…
Read more →The Moon and Beyond: Humanity’s Next Steps in the Solar System Watching Anthrofuturism has deepened my understanding of the Moon’s crucial role in humanity’s expansion into space. The Moon is…
Read more →The concept of space travel in many sci-fi systems often hinges on the arbitrary measurement of “displacement tons” (dtons), which originate from an era when ships were designed with Earth’s…
Read more →SPIN CALC spreadsheet – calcultes degress per frame this uses blender 4.0 with 60fps 1920×1080 camera. Uploaded the new files and the files that contain the render settings if you…
Read more →I can imagine settings where digital companies for mental health would be a right. An external memory of who we are – to better process the context of ourselves. as…
Read more →Sadly I cannot simplify enough that its accurate to how professional scientists can use it, while being something I can follow. Reminds me of trying to understand Accounting during our…
Read more →The Saturn-V is a great sample rocket. Its performance and Stats are readily available and its a great baseline since we want our performance to be compared against this Iconic…
Read more →So the Thrust to Weight Ratio determines an Efficiency Curve for the Mass Ratio (Fuel to total Mass of the Ship). The weaker the engine the smaller the total amount…
Read more →https://en.wikipedia.org/wiki/Thrust-to-weight_ratio I had to Study the Basics of Thrust to Weight. Sorry I’m juggling a lot, but DO KNOW you can correct me because if you decide to Invest…
Read more →0G Manufacturing is Nano-Technology https://rootsofprogress.org/where-is-my-flying-car 0G manufacturing is ASSEMBLING and FORMING material before Gravity distorts the structure that will be set or cured. Now imagine manufacturing on Orbiting on…
Read more →Near Earth Prospects Doing some TRPG musing – How do I run a 2050-2100 TRPG setting without a lot of prep and with believable world-building? For feedback. 0) The goal…
Read more →Traveller Games in TL9 2050-2099 ike Delta-V where freelance Astronauts of various specializations are getting hired and trained for pioneer missions to catch asteroids, comets, and material to bring…
Read more →both EMU unit and Crew Suit PSD file. TL9 Crew Suit 2200 PSD FILE Changed the Shadows Layer into an OVERLAY layer. I used the Overlay property on the layer…
Read more →In reaction to the Rob Garrita’s Reaction Drives discussion I’ve done some basics research. So i’ve inputed some of the formulas from GURPS Spaceships into a Calc Spreadsheet. I realize…
Read more →One of the things I’ve mused is what I would need, as a non-programmer, to run a hard sci-fi setting. One big barrier to Sci-fi is the data dump of…
Read more →Disclaimer :written on a note 2 pardon my many mistakes. (the blogger app is barred in the Philippines play store and the app available has worn my patience) I’ve almost…
Read more →A lot of my experiences inspire me to model things as a game, which is pretty much explains my hadron for SCIENCE. Running inspires me to improve the movement rules,…
Read more →Role-Playing is Decision Making Sciences for me. Stuff from Intelligence of Emotions, Cognition, Behavioral Economics, and Economics and Demographics (backgrounds and trends of human personality archetypes: ex. coming from severe…
Read more →I tried to model Moore’s Law and computing power over time, and wow those assumptions of data processing are pretty exponential. Note that Moore’s Law is made up of two…
Read more →I value trying to improve the experience constantly, but I don’t want to inconvenience my players, but I need their input. So what I need to do is set expectations,…
Read more →My wife and I are getting into running, and because we tend to have more friends older than us we are more aware of the anecdotal problems with running. Also,…
Read more →TL:DR What’s this relation in Gaming, particularly Trade Games like Traveller or any Game where there is trade and negotiations value is pretty arbitrary with bench marks made by the…
Read more →Fatigue is not something for every game table. But to simulations its practically ubiquitous in all strategic decision making. Fatigue affects both mind and body, despite what people may believe (that’s the odd thing about…
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