Dispelling Myths: GURPS is too rules heavy
There is only one way to dispel the myth and its to actually count the pages (plus notes on average word count). Its annoying when people use anecdotal evidence and…
Read more →Gaming, tools, and thoughts from Game in the Brain.
There is only one way to dispel the myth and its to actually count the pages (plus notes on average word count). Its annoying when people use anecdotal evidence and…
Read more →Some Family History – my father came from a Roast Pig and a grocery store business (Lechon is common in all spanish cultures, despite how ignorant most filipinos that there is lechon…
Read more →In GURPS B349, you find the Physical Tasks rules. Many of the rules deal with performance, but not the effects of performance over time which is where HT comes in.…
Read more →I don’t really enforce these rules and details, that would be too much of a buzz kill for a game. Still when I tinker, I am aware that the world…
Read more →Disclaimer. This is a rather simple flow chart. Can you imagine if I added the critical hit, miss, and defense critical success operators?! Ok this should be kinda enough for…
Read more →Learning stuff category helps for me. Like the confusing thing for me about Knockdown and Stunning checks. Knock down and Stunning HT check is called if you take HP/2 in…
Read more →The core system in GURPS is 3d6 roll below a score, which has modifiers. I sometimes wondered why not just apply to everything so that there is only one core…
Read more →TL:DR – you still have to do important stuff yourself – you cannot delegate the most important jobs. This becomes more narrative and requires a basic concept. Work inspires me…
Read more →I don’t think I need to site any argument against HP systems, and the cognitive (and assumption) disconnect about it. Its really a poor model, when compared to other models…
Read more →Experimenting some more. These are Gifs of 128×128. They average 10kb. At 256×256 they average 30kb as gif and 90kb as png. I’ll be sticking to gifs more to run…
Read more →One of my little peeves is the Movement rules. I always check the movement rules in various game systems because it is actually the most Accessible understanding of how the…
Read more →I used the Palm Treo extensively, it was my phone for 4 years and I was able to use a lot of its features. I remember when there was doubt…
Read more →First you have to Roll20 Best Practices Gif is the Smallest, and has some lost detail. Comparing the same file from PNG to Gif at the same px the Gif is…
Read more →Here is my non-professional work lolz. Hope you can find it useful. Some notes on the scale I use which I had to resize to fit in properly (and to…
Read more →Game Preparation in GURPS is a time consuming process, but hopefully more and more GM notes will be available online so that it will speed up everyone’s prep and people…
Read more →Characters Thanks to: Zhaoze Zhexue +Steven Donaldson Yi Qin +Filip Vukanovic “Da” Yuan +Dan Mungham Anguo Aiguo +Daniel Tallor Summary The party begins in Hebi, a fortified village that serves as a way station…
Read more →You can, hypothetically, do this in a Note 2 or 8. Of course with a note 2 its going to be more painful on the eyes and hands. SAVE CONSTANTLY…
Read more →Apple’s New iPhone Pitch To Parents Is it possible that the decision makers in Samsung can cross the cultural barrier and select the best marketing strategy to deal with apple?…
Read more →There are many videos out that dispell myths in RPGs and bring a lot more detail and understanding into the game. For me, these highlight fundamental physics or sciences that…
Read more →Ouch. The news is bad, and sadly its something that can be avoided if not for the inherent “gamable” factors found within many gov’ts and people. Bystander Effect, Bounded Rationality,…
Read more →My dwarves are a bit shorter, but wider in proportions compared to humans. So they even out a bit but clothing and armor that has a “dwarven” descriptor cannot be…
Read more →This is basically looking at the Long Distance Communication Options found in GURPS Magic. Avian Messengers Animal Spells create the most sustainable and long term logistics for communications. Animal Handling…
Read more →The (hypothetical) Huang-Jin Valley for the Warring States game. Sorry I have to really fudge some details lost in the last 2500 years. import the map into s note. turn…
Read more →Female armor choices suck. after this video I had to rethink a lot of female armor even the ones found in women in reasonable armor. I’m more conscious of the sternum.…
Read more →If you just began with the GURPS Basic Set and you want to just build a game around just that before investing in other source books, here are useful notes…
Read more →What Amazon has done to buying and selling online is a marvel of Automation. It is automation that makes what is so logistically complex, possible. It has reshaped how we…
Read more →The way I GM reflects a lot about how I solve or face problems. Which can be good and bad. Having it published the games (the video is accessible) it…
Read more →These end up very large and eats up a lot of space. But if you want to show the 2-3 hex reach then you may consider using them. glaive halberd…
Read more →Lets see what what best practices can we come up with just the options in the Basic Set. The idea is to master the basics and discover all the possible…
Read more →With an Open ended spell skill level, GURPS Spells should not be bench marked against skills. When skills have so much gains and rarity as you move from Skill-12 to…
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