More Player Agency. Incentive Points.
I’m a fan of narrative games – house of the blooded is the only I’ve played but I’ve followed +Tobie Abad‘s Tagsessions which play mostly such games. I love the Initiative and…
Read more →Gaming, tools, and thoughts from Game in the Brain.
I’m a fan of narrative games – house of the blooded is the only I’ve played but I’ve followed +Tobie Abad‘s Tagsessions which play mostly such games. I love the Initiative and…
Read more →Basically it is the Weight I lost, 10lbs, is back on. It was stressful on the knees because of the stride I took. I tend to hug my rig since…
Read more →I will be changing content direction slowly. I have a ton of old posts and material, which I will evolve to be more System Agnostic. Game in the Brain will…
Read more →Any Game System or GM will benefit from this Free Public Domain Book! It will highlight Tasks any Adventure (aka Operations) the PCs will engage. Note that this book has…
Read more →Seriously considering Reducing the amount of clutter and equipment I have. Considering going the M4 Route, because I need it easy to sustain and replaceable. The best gun I have…
Read more →Edited for Clarity: Here is a funny thing about most of the systems I’ve read, no one gives guidelines as to how many rolls matter. I learned this from some…
Read more →Andrew Wiley, as my Wife and I know him as Superdad. Basically he is the working dad (working parents) who is seen with his kid while he does his work.…
Read more →There is only one way to dispel the myth and its to actually count the pages (plus notes on average word count). Its annoying when people use anecdotal evidence and…
Read more →Some Family History – my father came from a Roast Pig and a grocery store business (Lechon is common in all spanish cultures, despite how ignorant most filipinos that there is lechon…
Read more →In GURPS B349, you find the Physical Tasks rules. Many of the rules deal with performance, but not the effects of performance over time which is where HT comes in.…
Read more →I don’t really enforce these rules and details, that would be too much of a buzz kill for a game. Still when I tinker, I am aware that the world…
Read more →Disclaimer. This is a rather simple flow chart. Can you imagine if I added the critical hit, miss, and defense critical success operators?! Ok this should be kinda enough for…
Read more →Learning stuff category helps for me. Like the confusing thing for me about Knockdown and Stunning checks. Knock down and Stunning HT check is called if you take HP/2 in…
Read more →The core system in GURPS is 3d6 roll below a score, which has modifiers. I sometimes wondered why not just apply to everything so that there is only one core…
Read more →TL:DR – you still have to do important stuff yourself – you cannot delegate the most important jobs. This becomes more narrative and requires a basic concept. Work inspires me…
Read more →I don’t think I need to site any argument against HP systems, and the cognitive (and assumption) disconnect about it. Its really a poor model, when compared to other models…
Read more →Experimenting some more. These are Gifs of 128×128. They average 10kb. At 256×256 they average 30kb as gif and 90kb as png. I’ll be sticking to gifs more to run…
Read more →One of my little peeves is the Movement rules. I always check the movement rules in various game systems because it is actually the most Accessible understanding of how the…
Read more →I used the Palm Treo extensively, it was my phone for 4 years and I was able to use a lot of its features. I remember when there was doubt…
Read more →First you have to Roll20 Best Practices Gif is the Smallest, and has some lost detail. Comparing the same file from PNG to Gif at the same px the Gif is…
Read more →Here is my non-professional work lolz. Hope you can find it useful. Some notes on the scale I use which I had to resize to fit in properly (and to…
Read more →Game Preparation in GURPS is a time consuming process, but hopefully more and more GM notes will be available online so that it will speed up everyone’s prep and people…
Read more →Characters Thanks to: Zhaoze Zhexue +Steven Donaldson Yi Qin +Filip Vukanovic “Da” Yuan +Dan Mungham Anguo Aiguo +Daniel Tallor Summary The party begins in Hebi, a fortified village that serves as a way station…
Read more →You can, hypothetically, do this in a Note 2 or 8. Of course with a note 2 its going to be more painful on the eyes and hands. SAVE CONSTANTLY…
Read more →Apple’s New iPhone Pitch To Parents Is it possible that the decision makers in Samsung can cross the cultural barrier and select the best marketing strategy to deal with apple?…
Read more →There are many videos out that dispell myths in RPGs and bring a lot more detail and understanding into the game. For me, these highlight fundamental physics or sciences that…
Read more →Ouch. The news is bad, and sadly its something that can be avoided if not for the inherent “gamable” factors found within many gov’ts and people. Bystander Effect, Bounded Rationality,…
Read more →My dwarves are a bit shorter, but wider in proportions compared to humans. So they even out a bit but clothing and armor that has a “dwarven” descriptor cannot be…
Read more →This is basically looking at the Long Distance Communication Options found in GURPS Magic. Avian Messengers Animal Spells create the most sustainable and long term logistics for communications. Animal Handling…
Read more →The (hypothetical) Huang-Jin Valley for the Warring States game. Sorry I have to really fudge some details lost in the last 2500 years. import the map into s note. turn…
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