Blog

Gaming, tools, and thoughts from Game in the Brain.

2009-08-27 BLOG Campaigns

Traveller: Entrepreneurs

Mark Gellis, points out an interesting problem with Gurps Traveller: Interstellar Wars economic game system in this GURPS thread.what else is great about using this format is I get to…

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2009-08-24 BLOG GAMING

Finally a Traveller Carrier!

Mythic Class Carrier Doctrine: Carriers are primarily assault vessels, meant to overwhelm an opponent’s defenses with high missile saturation. Fighters are meant to use 100 x 5 missiles to saturate…

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2009-08-06 Deals

Gear Purchases

This month’s airsoft expenses.A New BDU for the upcoming Kami Wars. Our team will be using Cadpat as our other woodland styled fatigues. These safety gogles were from Vincent’s (in…

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2009-07-28 BLOG Courtiers

More Courtier Templates

The adventuring troupe is not complete with the non-combatant arm of an adventuring party. Before I prepare a sample adventure for Sins of the Crusade. Note the Point difference between…

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2009-07-20 BLOG Mahadlika

Stories.

I’ve been reading up on a lot of novels lately. A lot of them military sci-fi, but as my favorite author (GRRM) would say about settings, they are just dressing.…

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2009-07-19 BLOG Knights

My Template for Knights

The Warrior Class. The Knight is a term for the mounted warrior social class. In many ancient and medieval cultures, the warrior class is part of or composes the ruling…

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2009-06-28 System Mechanics

No Combat Reflex

Combat Reflex has some problems. Discussed in the following thread: Is enhanced defense Purely cinematic?Should I allow Combat Reflex in Historical Games?and other threads you care to search more thoroughly…

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2009-06-26 gear

Lets Start with Gear and You

I’ve been weighing my self and my gear separately in order to calculate maximum effective encumbrance. I know some people may be turned off by this but consider the possible…

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2009-06-22 Tools

Game Maps

found this Beauty: http://marcosceia.deviantart.com/I don’t know where the guy gets his map templates or if he makes his own. I’d like to get my hands on that template and use…

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2009-06-21 System Mechanics

GURPS and Intelligences

In GURPS Raw intelligence is 20cp per levelThis includes awareness, attention and will power (Perception and Willpower). Other Intelligences are:Perception 5cp/ levelSince there are physical limits human range of perception…

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