Having Mundane Combat Skills
Realistic Ancient Soldiering was basically getting a bunch of people to one place in the best condition possible to fight. That is why if you look at the soldier skills,…
Read more →Gaming, tools, and thoughts from Game in the Brain.
Realistic Ancient Soldiering was basically getting a bunch of people to one place in the best condition possible to fight. That is why if you look at the soldier skills,…
Read more →I’ve been reading up on the kingdom of Jerusalem. In the Sins of the Crusades, the altered history made for it to be one of the refuge territories when the…
Read more →Medieval horse Types and Traits is an awesome contribution by Icelander. Especially since Horses would be more central realistic/gritty games. They are tools of combat, logistics and travel. Thus their…
Read more →In financial accounting I learned to use ratios to infer what happening in an accounting statement. Point based system characters are not that different from accounting statements, you can consider…
Read more →I learned this “trick” in accounting. Ratios are used to measure, abstractly, an entity’s performance. You can do the same in GURPS but it suffers the same limitations as the…
Read more →The same thread I’m talking about now mutated into a Meta-Gaming thread. I didn’t see that coming. Wonder if I should have? What happened is, strong personal views about the…
Read more →gaming preferences. GURPS can have a TON of detail. Here is a thread that discusses the two opposing views: Detail or Bust. Looking closely at the discussion, I feel that…
Read more →Patrons of “Ye olden times” had to provide assets for their retainers. Beginning with adequate capital of one’s own earning was something VERY rare and to a point where you…
Read more →Unlike the more visible RPG blogging Community at large, the GURPS community is relatively a quite one having most of the activity occur in the forum. Personally I wish there…
Read more →Why is she unmarried? Women are typically forced to marry by society, an admirer or her relatives. Some reason why she is unmarried would be helpful. At default assume, she…
Read more →In this thread about history and game skill resolution, the question asked is can there be a wrong interpretation and does that equate to lesser skill. Well i’ve read other…
Read more →I’m a fan of “Nerd On”! Its like an argument you would have in “Big Bang Theory” by its arcane nature and subtle philosophical undercurrent. I’m a big fan of…
Read more →Its really just meant for games, but in some countries corruption is a way of life. GM’s usually quickly factor in: Risk of getting into trouble vs Severity of Penalty,…
Read more →Playing around Google Wave the ideas that first get to me is how It can be used to improve my game. GM think tank. With the Google Search tool, every…
Read more →Looking at my old Ravenloft books and how much I’ve learned about history over the years, my definition of Tragedy has changed. Especially since I’ve become more humanist in my…
Read more →I just started watching Big Bang Theory. Of course, they had to make the Nerds-Geeks there a bit more cartoonish than more realistic geeks. Thinking about studio 60 and 30…
Read more →In realistic conditions, Bows are still very advantageous despite their reduced comparative effectiveness to fantasy ranged combat. The opportunity expense of learning to use them (4cp) and acquiring them are…
Read more →Characters have some cultural background skills that make them who they are. Typically almost every character have the skills: Theology, Literature, History, and Savoir-Fair (typically at 1cp). In Real World…
Read more →Finally got my google wave account. There are only 8 invites, and I’ve already used up 4. planning to give one per group, so that within that group people can…
Read more →A Warlords Gambit – the Power Vacuum in the Wake of the massacre will change the status quo. Territories are up for grabs and the remaining warlords see a red…
Read more →They liked it, they appear very excited (I can replay the videos and try to read the body language).Anyway, it all seemed to go well. Ran a 19th century Philippines…
Read more →Update, my game is pushing through as of the confirmations received as of now. Hopefully, the Murphies will be stuff I can handle. Hi, I usually run Role-Playing Games and…
Read more →My reply in defendse of GURPS Mysteries. This book grants you GMing +1 regardless of the system you run. A must read for the GMs who really are obsessed about…
Read more →I found this accidentally found these very mood inspiring visuals of a village in Ukraine. Goes great with mood enhancing music for games of course. Listening to Elder scrolls Oblivion…
Read more →Another character for the game. Will try to come up with one more tonight. Alesandro here is shrewd businessman and negotiator. On of his key strategic strengths is the diverse…
Read more →Another IQ thread in GURPS. Why can’t success be a measure of IQ? Quite simply, people want to be smarter so that they can have an “easier” life or be…
Read more →This is a sample character for my mahadlika game for the Saturday the 21st. Giving Ideas for my players and options for others to check out. Character: Diego Bautista Archetype:…
Read more →Some Useful Update, I’ve been spending a few days researching E-readers and getting their Specs down for work research. While the e-readers in the market is all the craze I…
Read more →I only began checking back when war band is supposed to be released because I’m supposed to present a game for class. Particularly how Tale-worlds entrepreneured, making this wonderful game…
Read more →I’ve just gotten access to my gradschool library, and downloaded a ton of PDF’s I plan to use to prep my future games. I’m a history nut and I’m of…
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