Problem of Prerequisites
I know I’m not that systematic. There is uncertainty and poorly thought out imperssion in my mind in trying something new. We have a finite amount of time to check…
Read more →Gaming, tools, and thoughts from Game in the Brain.
I know I’m not that systematic. There is uncertainty and poorly thought out imperssion in my mind in trying something new. We have a finite amount of time to check…
Read more →both EMU unit and Crew Suit PSD file. TL9 Crew Suit 2200 PSD FILE Changed the Shadows Layer into an OVERLAY layer. I used the Overlay property on the layer…
Read more →Open source sometimes feels like atheism – its mere existence is anathema – a violation of norms. Remembering how MS called it a Virus and has to be destroyed. Remembering…
Read more →Photoshop file (gimp compatible) for TL9 Crew Vacc Suit Traced with a lot of liberties from Albin Merle’s 3d Rendering of the Advanced Crew Escape Suit (which should give you…
Read more →Continued from Vacc Suit musings at TL9 One needs to explain that the way we think of suits as changeable set of clothes is NOT the way people who have…
Read more →I’m bothered by Vacc Suit and Combat Env Suit Stats of MgT2E. one is 10kg the other is 2kg and in the setting End+Str+Athl in Load capacity before Bane. I…
Read more →Slowing down is a Decomposition technique. It breaks down an overwhelming emotion and impulse so that it does not drive me to act rashly as well as allow me to…
Read more →Project Management (PMBOK) is a skill to structure Uncertainty. It’s for those who want to deal with uncertainty systematically. Its funny that the skill falls under Engineer, Management, and Analysis…
Read more →The more experience I have with the time of motion of people – the more I realize that people have their own pace. As well as people need structure –…
Read more →when I was listening to lectures on emotions the actionable take away was: 1) I was “hyper rational” before but that was a mistake because it made me ignore other…
Read more →When I get older, it’s not that I’m more thorough. It’s just that I learned a checklist and can only go through that one because I have experienced all the…
Read more →There is the Sales Persons Roll to Persuade and Sell the product. Can he/she signal well enough that this is what the client wants. This creates a lot of problems…
Read more →I wanted to use ERPNext for our Journal Voucher (Basically our Master Transaction list for Payable and Receivables). Its not that simple, of that the most important and largest unit…
Read more →The realization that GAMES and system thinking is a decision made in multiple iterations with changing factors that influence the decision. When I realize that AGILE makes sense as a…
Read more →what i like doing with my spare time. Armor Piercing and Armor Piercing Discard Sabot Rounds were not Factored in how battle strategies and practices change as we ramp…
Read more →Doing a simple write up of observations into a Traveller type mechanic. If you are familiar with Mongoose Traveller, I made a “Laborer” Career. It represents a type of “class”…
Read more →Capitalism doesn’t “work” and communism and socialism doesn’t work. the way walking, running, swimming, or climbing “work” from getting someplace. A method has trade-offs. Communism, socialism, etc.. have trade-offs that…
Read more →the equivalent of – livelihoods that are not “Careers” if I convert Traveller SRD character Gen to Modern 2021 Philippines. Note in Traveller “Livelihood Time” is 4 year increments. So…
Read more →I like running modern-day settings. I want to run 2021 near the “end” of the pandemic. I try to run simulate the Philippines: with its corruptions, the vilification of the…
Read more →Because of the Stress Mechanic (its like HP but the Stress doesn’t go away so quickly without coping mechanisms like Vices and Habits; unified Conditions see 200425 GITB Quick Combat –…
Read more →Stuff that I find frustrating when I’m prepping for our Traveller Game. After Delta-V and Seveneves I realized that versatility and emergency resources: like the collapsible tanks and emergency life support…
Read more →I’m really frustrated at Traveller 5 armor making. The Armor Making Form does not line up with the Design Instructions. Example. it says Deliberate Design The deliberate design process begins…
Read more →After realizing frappe is low code, python, and js, web base ERP. I realized that when I saw the majority of the users were African and South Asian, my irrational…
Read more →I struggle with some guilt being able to afford to learn through TRPGs and tinkering with IT. Learning through the structure of schools and classic or traditional education: Lectures, Route-memorization,…
Read more →I have to play with the Infinite Blue Platform and Cloud Sigma. So we are the partner in NZ, we have an office there, and they represent the East and…
Read more →If there was a time that someone will fix our government and make it more transparent – he or she would probably broker a settlement that no “blame” would be…
Read more →200413 Quick Combat – Weapons and Armor Added Quantities. I completely forgot to Make the Quantities column. So there was no way to put Multiple days of Rations. Fixed Reorganized…
Read more →It was funny last night in Insurgency – some really loud (Probably drunk, you can never be sure who people claim to be) Brazilian named GUSTO joined us. He was…
Read more →A very Complicated IT biz puzzle for me, that normally is tackled by an entire Biz Dev section or squad is: costing Software as a Service. The complicated Infra-as-a-service (virtual…
Read more →200413 Quick Combat – Weapons and Armor; 200425 GITB Quick Combat – Combat Mechanics, 200419 GITB Quick Combat – Combat Mechanics, 200419 GITB Quick Combat – Test Characters, 200424 GITB…
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