Gods and Monsters, GURPS Modern Fantasy S01E8
This pretty much wraps up the season, which began with one of the oldest tropes: damsel in distress and ends with the characters maturing. In this episode the Pieter, Speedy…
Read more →This pretty much wraps up the season, which began with one of the oldest tropes: damsel in distress and ends with the characters maturing. In this episode the Pieter, Speedy…
Read more →The Tower shook, at 100 stories it dwarfed many of the buildings around it by 40 floors. Its architecture is reminiscent of much earlier eras that was inspired by more…
Read more →I borrow money to buy a Desktop, a Car, a home. Interestingly, I took on a Debt disadvantage forcing to have less disposable income but in return I have an…
Read more →I don’t want to set high expectations about how I run games lolz. So here is Session 07 of GURPS Modern Fantasy, a Kitchen Sink Game where serious to casual…
Read more →Rules and Physics for large creature fighting are pretty challenging. One of the reasons one would like to play such a campaign is to kill big monsters, but for me…
Read more →Alexios of House Ducain The Ducain Lands. 900,000 acres Complications He was Duke Tytos’s squire, and Tytos abused him and is very much still infatuated with him. Betrothed to Lady…
Read more →One of my many heavily prepped games, that I never got to run was converting an old DnD Module I was never able to run for my brothers into GURPS.…
Read more →I’ll be doing some experiments for my upcoming game two weeks from now (oct 12). Basically reviewing the video and how the players did. I can objectively say the 1…
Read more →This Combat Filled Session went well. I think we got to cycle through about 20 seconds. Realistically thats not how long scenes take to happen. Players were mostly confused what…
Read more →One Pregen Character we don’t have yet is a full support character. Basically a character who takes advantage of the power of remote systems we have in present day. The…
Read more →Its 2013 and GURPS 4e is now about 9 years old. Prior to GURPS 4e, GURPS 3e was 1988. The product cycle can be seen in the wiki. It looks…
Read more →Wow, it was my first time to earn anything outside my income. I’ve never been successful selling my art, much more getting anything I’ve written published. Although looking back at…
Read more →I don’t know if anyone noticed this but In my character folder, that’s publicly viewable, I have a very different way of organizing my characters. I follow the Writer’s Guidelines…
Read more →+Matthew Williams and +jj123382 joins our band of “big damn heroes” in the latest session of GURPS Modern Fantasy. JJ plays Vash a streetwise thug working for Knuckles, who is friends with Matt,…
Read more →There are so many new entrants to Games because of Roll20 they don’t bother to read the fine print. My GURPS Modern Fantasy Game gets people who think it is…
Read more →There has been no update on GURPS Traveller ship combat rules. Its really time to dump them despite all the effort I’ve gone through making a spreadsheet, doctrine, and consolidating…
Read more →I don’t know if you noticed I’ve published my GURPS sci-fi technology notes. Basically its a writing exercise regarding GURPS Ultra Tech and all the effective combos that would make…
Read more →Last installment. About 9 characters 5 AIs, and all the page references, notes, and accounting done already with points to spare to burn as Fate Points and Customization. Most of…
Read more →Self interest being transparent here. The first post, Instant Party I, had 4 characters in it. This had 5, 3 being AI companions. I realized I failed to consider the…
Read more →We made a killing yesterday, almost $3M of profit. It was a hard two months of dry business. Tukera is eating up all lots in the minor and branch routes…
Read more →I just stumbled on something I am wondering if anyone else figured out: with Mind Emulation, Pilots can basically be Synced to Fighters or what will be Drone Fighters. Trying…
Read more →I’ve been trying to reverse engineer powered armor calculations in UT but I’m not that good in math or physics/engineering to break it down. I might as well say its…
Read more →I’ve ruled that cybernetics a dependent bio tech mods are signature Gear and min maxed it to see how far it goes. It doesn’t go too far, especially when you…
Read more →This is a post to patch up some rules regarding warheads and special effects. see Common Fighters of the Third Imperium by Mark Gellis has the rules for the missiles.…
Read more →Simple Rule – you start out with all the necessary equipment and consumables as long as they don’t add up to more than 10% of the ship. The only catch…
Read more →I have this one, a mobile armor superiority one (non-humanoid), and a robot tank (non-humanoid). Ill stretch it out as I double check my calculations. UTV-HBD Urban Tactical Vehicle variable…
Read more →In GURPS the cost of an AI that can do a better job than a human is very very low. So low that I wanted to balance it out, like…
Read more →Designed to be used to explore or work in planets like Venus (800F) and thick atmosphere (Scanning Sense Imaging Radar). This can be used as a Cyborg Body. Hard-Worlder Robot…
Read more →I don’t like subsidizing out a game theory reasons, but its one of the most powerful means to influence the direction of a market or economy. After learning more about…
Read more →This is the notes I’ve compiled. Basically I found it a head ache to reference Transhuman Space, Transhuman Space: Changing Times, Ultra Tech, Bio-Tech and Basic Set so instead I…
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