Some Mooks Based on a SJG Post
Here is a write up based on Perfect Organisms post. My own take on these mooks, you may note I’m maybe considered fantasy killer. I hope you consider this Quality…
Read more →Here is a write up based on Perfect Organisms post. My own take on these mooks, you may note I’m maybe considered fantasy killer. I hope you consider this Quality…
Read more →A Squire. I made a squire for a Fading Suns. The way I make characters is starkly different from many of the other people I know. I emphasize on well…
Read more →Well the Post Apocalypse Game will be pushing through. Basically with these new organizational skills, thanks to my new bible for Game Preparation. I’ve got myself organized and I’m now…
Read more →GURPS. In gurps I’ve always wondered how these skills reflected real life. I’ve taken to account several things, and particular one of them was: Expectation. One expectation I’ve focused on…
Read more →Here are the last parameters discussed1. 100cp, 50cp from basic disadvantages. 1.1.Basic Disadvantages, choose up to 50 points (you may exceed this but not recommended) a) Humanity (GURPS pacifism) [0,…
Read more →This is filler until the real Low Tech comes around. It is mostly based on the discussion on the forums. It has a simplification of the shield discussion, the bow…
Read more →A good homebrew rule for GURPS combat. This homebrew rule makes PC have a more realistic Combat Behavior. 4E is out. And its kinda exploded in seedy distribution. A week…
Read more →Don Quixote Turcoman-Styled Knight 150 +4 points Attributes [100]: ST 12 [20] DX 12 [40] IQ 11 [20] HT 12 [20]. Secondary Attributes [0]: Dmg 1d-1/1d+2 [0]; BL 29 [0];…
Read more →