GURPS modern fantasy S02E01 Primer
Sasha was going over a month’s CCTV footage of a months worth with some of Speedy’s IT and Jackie. Even with Speedy’s facial recognition plug in, its been pretty laborious.…
Read more →Sasha was going over a month’s CCTV footage of a months worth with some of Speedy’s IT and Jackie. Even with Speedy’s facial recognition plug in, its been pretty laborious.…
Read more →I’m running a Kitchen Sink Setting and magic and psionics are usually very hard to balance. One thing that makes it a BIT easier is Supernatural Transparency. I’m taking a…
Read more →This pretty much wraps up the season, which began with one of the oldest tropes: damsel in distress and ends with the characters maturing. In this episode the Pieter, Speedy…
Read more →A lot of my experiences inspire me to model things as a game, which is pretty much explains my hadron for SCIENCE. Running inspires me to improve the movement rules,…
Read more →My dad and boss throws me some business ideas and I’m the crazy person who checks out if it works. So I read up on the business and it’s really…
Read more →The Tower shook, at 100 stories it dwarfed many of the buildings around it by 40 floors. Its architecture is reminiscent of much earlier eras that was inspired by more…
Read more →I borrow money to buy a Desktop, a Car, a home. Interestingly, I took on a Debt disadvantage forcing to have less disposable income but in return I have an…
Read more →Observing my players, myself, everyone I play with is one of my favorite parts of RPGaming. I admire those players who really RP their decision making and really taking on…
Read more →Dropped Pin just annoyed something like this is not on gmaps.
Read more →Role-Playing is Decision Making Sciences for me. Stuff from Intelligence of Emotions, Cognition, Behavioral Economics, and Economics and Demographics (backgrounds and trends of human personality archetypes: ex. coming from severe…
Read more →I tried to model Moore’s Law and computing power over time, and wow those assumptions of data processing are pretty exponential. Note that Moore’s Law is made up of two…
Read more →I don’t want to set high expectations about how I run games lolz. So here is Session 07 of GURPS Modern Fantasy, a Kitchen Sink Game where serious to casual…
Read more →Rules and Physics for large creature fighting are pretty challenging. One of the reasons one would like to play such a campaign is to kill big monsters, but for me…
Read more →I had to drop out of 2 games, since I don’t have flexi-time anymore. So my wednesday morning games are gone 🙁 Oh well, thats the nature of work and…
Read more →I find it pretty interesting that my company does international projects. We did fit outs from Tunisia, Costa Rica, Ireland, Qatar, and in the US, but now we have IT…
Read more →Alexios of House Ducain The Ducain Lands. 900,000 acres Complications He was Duke Tytos’s squire, and Tytos abused him and is very much still infatuated with him. Betrothed to Lady…
Read more →I have an open invite to my GURPS Modern Fantasy Game. I tend an interested person every other week. So far out of the 4 people who asked (which i…
Read more →Speed for me is being able to focus on drama instead of just the rolls. I want the narration and the emotion substantive with the rolls getting a little out…
Read more →One of my many heavily prepped games, that I never got to run was converting an old DnD Module I was never able to run for my brothers into GURPS.…
Read more →My experience in HR, growing operations, training and Recruitment has put together me face to face with the difficulty of succession and finding leaders. Also being in a management position…
Read more →edited for clarity Situational Heuristics This is the ability to judge situation. I can speak mostly for myself and what I’ve observed, so here goes. One of the first things…
Read more →I value trying to improve the experience constantly, but I don’t want to inconvenience my players, but I need their input. So what I need to do is set expectations,…
Read more →Lately there has been a drove of WW2 inspired Space Ship combat. By WW2, I mean extremely short ranges and internally inconsistent combat ranges (why are the carriers too close…
Read more →I’ll be doing some experiments for my upcoming game two weeks from now (oct 12). Basically reviewing the video and how the players did. I can objectively say the 1…
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