A new friend, Cal of http://www.robotmessiah.com/ is prepping for his TL2 Mass Combat and State-Craft game. I’ve been always working towards bringing down the prep barrier/cost of such a game.
One of the things I could help in, with GMs who want to run such game, is to make a way to organize assets. Assets like armies, holdings, head-quarters, and retainers. The idea I have is building Decks, card decks; I got it also from work particularly when companies and departments have to present to other people information about their organization they make a Power point of Decks. Making a power point version of you Card Deck doesn’t hurt.
3 Kinds of Decks. There is the standard CCG card stock, then there is the larger and fewer cards. I’m mostly experienced with L5R, which is a State-Craft and Mass Combat CCG. Ideally a reference guide to be printed out and updated. Ideally more than 2-3 copies of the reference guide would be awesome for a GM-free board-gamification of this when Idle.
The 3 card sizes.
- B8 ( 63mm × 88mm; 2.5″ × 3.5″) – Mass Combat Units, Manpower groups.
- B7 (88mm ×125mm; 3.5″× 4.9″) – Retainers, Minor Allies, Lesser Holdings (manor, villages, mines, towns). Has a sleeve that fits in Manpower cards.
- B6 (4.9″ × 6.9″; 125mm × 176mm) – Stronghold, Major Allies, Greater Holdings (duchies, principalities, counties, baronies; large towns or cities). Has a Sleeve that fits in manpower cards and sub-holdings.
Size according to ISO 216
I’ll really go full steam into this when I get a Gaming PA and buy the tools for this (Campaign Cartographer, Cosmographer… etc.). One with graphics skills… I have just the friend who has the skills to help me do this, I’ll just ask him first.
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