Month: May 2014
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GURPS Notes 12: Power Inflation, Why Doctrine
GURPS is fine in a realistic game. All the realistic advantages are fairly priced, no need to apply any modification.…
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GURPS Mass Combat Notes: Logistics and Lances
Logistics have been separated in the cost of forces in GURPS mass combat. Since MC already simplified much of the…
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Roll20 Macros for GURPS
Because the character sheets will be available eventually. You can find the Demo Campaign here. Thanks to +James Austin for teaching me…
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Sins of the Crusades Episode 4.5 – Intrigues
In Episode 4.0 Tertius and Xeno were part of a “War Game” where they battled season vets and manage to…
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GURPS Notes: Assorted Notes and a Simple exercise of Attrition
GURPS Mass Combat needs practice and rehearsals for the GM to get it right and so that the players also…
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List of Preparation for Warring States Campaign
Here is a list of stuff I tend to prepare for my games. If there is any question why I…
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GURPS Mass Combat Notes: Mass Combat in Roll20
These are my notes in correction of the mass combat I ran recently. I hope to update this when new…
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GURPS Warehouse 23 23.23% Off Sale Purchases
Inspired by +Peter V. Dell’Orto post GURPS Classic Vehicles 3e – Because I plan to work on some 3d galleys and simple…
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GURPS Magic Notes 13: Using Magic Items
A review of magic Items and some notes about how it affects a setting. Rules in Review The rules for…