Problem Solving – Adventure
Problem Solving is one of my inspirations for Games. The stakes are high and so is the stress, but when we succeed the payoff feels great. I like the Scifi…
Read more →Gaming, tools, and thoughts from Game in the Brain.
Problem Solving is one of my inspirations for Games. The stakes are high and so is the stress, but when we succeed the payoff feels great. I like the Scifi…
Read more →Initially, I thought there was a function referencing the target number for the survival check. However, I was mistaken; there are actually two sets of functions that determine whether the…
Read more →The new file in your Mneme Space Combat would be 231201 Small Craft 02.blend – part of a continuing set of Models and Ships with stats you can use for…
Read more →Here is the Link to the Latest Version of the CE Character Gen Changes: Service Skills. The main problem was the Service capitalization. I assumed it was Navy when it…
Read more →https://github.com/justinaquinoGITB/cechargen is the github link The link to the current version of the character gen This is how I understand how the JS. Open the .JS to access the JS script. …
Read more →Giants need not apply. at 2.15 meters vertical clearance characters who have Giagantism are going to have a hard time fitting in some ships without always stooping over. This is…
Read more →Progress in the CE Character gen (based on Pgorman’s Classic Traveller character gen) Link to the Character gen figured out how to have instant feedback with VSCODIUM slowly figuring out…
Read more →I really have to standardize my posts into a group. one tricky group to post in is the MGT2 fb group because – surprisingly a lot of people in MGT2…
Read more →Earnings from November will be issued by dtrpg by jan 1, which let’s me afford the help for 4 more ships. Of course since I also work on these ships…
Read more →I am fortunate I live in the age of AI, and despite being from a developing world country can afford the subscription of OpenAI. It’s really powerful, editing my books…
Read more →Only Two more Ships to go. Hope to have it done over the weekend. Kitbash Credits (where we got the free stuff from) AD-98 ADICUS Cgbaddour Hohoangdanh2015 i-d-spasic kokoalmasry85…
Read more →In MechWarrior Online, I maintain a channel with my team called tier5MWOplayer, and one of the most awkward conversations is around people asking to join our team—my team is also…
Read more →In Adventure, where we played ourselves in the Genre of Isekai in college (in 2000) I played the Illusionist. If I could manipulate perception the things I would do –…
Read more →Dalle generated this when i asked it to create an image based on my article When we Jump into a System, or even before that – we look at the…
Read more →So I made a tutorial – after probably 20 recording – how to set this up. I couldnt have done it with ChatGPT4 helping me research the errors (copy paste…
Read more →The tasks for Game in the Brain: Mneme is plenty. Of course now that a large hurdle has been overcome: releasing a book – I can focus on smaller projects…
Read more →Have had some Rest. Had my Executive Checkup – ok for my age. Had my wisdom tooth removed partial success, we settled with just the crown because I was too…
Read more →So it seems that DriveThruRPG allowed Mneme Space Combat to autopublish. What happens next? Monthly Plugging (Spamming) the FB groups of Traveller with the small improvements of the product. Model…
Read more →The ships blender files totaled up to 10GB. So I had to upload a Doc file with a Link to it. I do understand people may share it without…
Read more →I got so busy with Mneme Space Combat I haven’t checked my DriveThruRPG and saw 2-Parsecs book entry. It’s available as a free book in Mneme World Generator but it…
Read more →https://youtu.be/9836WBRQKXE Finished the Video. Flawed but given the time constraints and having done 4+ attempts this is the best I can do given my full time work schedule. Remaining are 1)…
Read more →Update: Had a major Re-write. Ranges are tricky and rewriting it is hard when it’s a system and everything affects everything – and I have to hunt down the various…
Read more →IT is about Hardware – because of my moderate-income (130k PHP /mo but to USA that’s 30k a year, note that 25% is taxed for a much smaller take-home; starting…
Read more →Notes on Cellular Manufacturing ME: lets talk about cellural manufacturing. To my understandint cellural manufacturing is better described as modular workspace manufacturing. that the reason why its the next area…
Read more →So I will be creating the tokens to demo the mechanics. Starting with the Frontier trader. the mechanics appear ready; I just need to fully test drive it. Recording a scenario…
Read more →After a lot of Discussion with the AI I’ve settled in how Cepheus Engine: MNeme Variant Jump Drives work – particularly the Instantaneous Jumps. (It just does wear and tear,…
Read more →Does the concept of Redemption fit a Fantasy setting? The hero can change but the villain cannot? If there is a diety that Corrupts and a Diety that Redeems…
Read more →This is an analysis using Chatgpt4 This is a simple analysis using Chatgpt with Heuristics off the top of my head how much it would cost to Build and operate…
Read more →So I got stuck on the Computer Part. It’s hard because now what matters is Compute. Mneme TL 10 ships were experimenting with Jump. 1000DT lab ships jumping with an…
Read more →Computer Example Table Computers and Software and the Mneme variant, along with the definition of Compute: Compute: In this game’s context, Compute represents a computer system’s abstract computational power. It’s…
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