Space Warfare Doctrine on a Budget Doc.
Moving forward I have to consolidate my notes and the comments, so I just made a Google Doc that is editable. There are a lot of considerations so I might…
Read more →Gaming, tools, and thoughts from Game in the Brain.
Moving forward I have to consolidate my notes and the comments, so I just made a Google Doc that is editable. There are a lot of considerations so I might…
Read more →Just a thought. I listed my ideas in the link and realized after writing it that I found an interesting way to teach people some engineering, math, physics, economics etc……
Read more →In the discussion of scanners with ken and nyranth, working a setting without stealth is not such a bad thing. I think the sooner we move stealth away from being…
Read more →Scanning Limitations of Technology I was doing some back-of-the-envelope calculations with regards to scanning. So TL10 is 10,000 times better processing than our own computers to weight in TL8. Still,…
Read more →The most a company can realistically promise is that “they will help you grow”. Growth means better skills, capabilities, and income. This does not mean within the same company, they…
Read more →There is that love hate relationship between complexity and convenience in science, business and life. Some of the best things in life are truly complicated, but people naturally and intuitively…
Read more →Just an update of ship expenses, all commercial shipping found in ISW. Note that these are the costs per Dton, there is no margin and no Total-Cost-of-Ownership for Manpower. These all assume…
Read more →These are typical practices, the dominant practice. Its just good biz sense because it protects both parties. There are always exceptions, because many times biz is rushed and we work…
Read more →I hopefully make it clear that No Game System has a copyright in using Economics used as a World building tool. That said, you can use GDP and GDP/C to…
Read more →Plugging this Kickstarter, Basically its a program that keeps your eye on the ball. So if you know how distracted you can be and you really need to have your…
Read more →IMTU TL will be used for GDP per Capita. It also has the added use of determining the technology support capacity of the State. Wealth modifies this, it simply measures…
Read more →I call myself an Analyst, although my real title is director. I got the Analyst Gig because I’m the one who does the research and self-studied economics, logical and scientific…
Read more →Currently working on the following – IMTU background generation to be added to the Character creation. It will require me to have a little library of backgrounds and professions. I’m…
Read more →A Ships adventure is to explore new routes. Basically the first adventure after acquiring financing is getting a trade route. First – It is only natural for us to consider…
Read more →Its a poll related to my previous post. <p><p>Loading…</p></p>
Read more →We are now familiar with the Tanks, Flankers, Healers, Range Attacker and Spellcaster set up. Of course this is not the only way to play a game, The doctrine/the manner…
Read more →I’m against this kind of approach, I find it puts people responding to it in a vulnerable and odd position. One is that It appears doomed to fail, I have…
Read more →Finally got I Boardgames Extensions for Inkscape to work. I really have to go with vector graphics to allow more flexibility in the usage of the maps, since it allows me to…
Read more →I want to make a ISW terran Savant character who keeps his obsolete TL9 IQ9 Volitional AI android nanny around as a companion and counselor. A delusion that makes everything…
Read more →I was surprised at very thankful for how isomage made the program worked. No commandline controls, I used drag and drop and it all worked. Isomage’s HexGIMP. Now I wonder…
Read more →The side note in my mega-professional package list became this… Professions and Robots. In TL10 Non-volitional Robots with IQ11 and 5cp cost around $53,000, Robots with IQ13 and 10cp cost…
Read more →I’ve divorced speculative trade and shipping. It kinda defeates the Terran Free Traders wording but it makes sounder business sense. Speculative Trade is time consuming, requires a whole different set…
Read more →I get it Don Jon thanks to Jurgen for the Link. I was inspired by Evangelion 2.0, Underground Cities of Cappadocia and Open Source Ecology to ratify in my sci-fi…
Read more →Articles I should have my own material about: Patron Client System – This shows players how their relationships with their patrons work. Its not a political ideological statement, but social economic…
Read more →I don’t agree with the rules in ISW174 Financing. I know its a fiction and an adventure but its doesn’t make sense. I’ve crunched the numbers and it really doesn’t make…
Read more →The Default Low Tech Campaign: Sins of the Crusade Character Creation Guidelines Step 0: Pre-game Prep. Familiarize with the Game Setting and Background history. Feudalism in the Third Rome (TBA),…
Read more →I was musing things I’d making for gaming If money was no object. I was wondering if there was a tool that allowed a group while playing can transcribe and arrange everyone’s actions in…
Read more →Fixed Step 1. I had to fix the World Type because I missed a Roll, which is If Barren %chance barren (rock) and %chance barren (ice). :((. Step 2 World…
Read more →Ok my latest project is automating the chapter on Placing Worlds in GT:ISW. Organization is one of my biggest hurdles, it is a spreadsheet not a program so the way…
Read more →The Trial editions of Fractal Mapper and Fractal World explorer work on my linux thanks to Wine, but Astrosynthesis 3.0 doesn’t. The program doesn’t load. Making a System Building Spreadsheet.…
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