Framing makes you Win!
Framing Framing is so freaking powerful as a life skill but as a Game skill. Framing as a powerful Coping mechanism. It allows you to ignore the Cognitive Bias of…
Read more →Gaming, tools, and thoughts from Game in the Brain.
Framing Framing is so freaking powerful as a life skill but as a Game skill. Framing as a powerful Coping mechanism. It allows you to ignore the Cognitive Bias of…
Read more →+Mark Knights Merchant’s Rising (Manila Wed 5pm) +Vaclav Tofl GURPS Gladiator Arena (Manila Tuesday 10am) +Christian Blouin Return to Kazadum (Manila Sat 9am) +Michael Keenan Adventurer’s and Adversaries (Manila Friday 1pm) +Tobie Abad and Various other…
Read more →+Christian Blouin, +Alex Safatli (Kalin Brother of Gimli) , +Arne Jamtgaard (Bain, uncle of the king) , and +Jason Woollard (Khazek a very young dwarf ranger), and I got to Play Drolf son of Hemmolt. Congrats to everyone…
Read more →Combat Chapter of GURPS lite for your Phone or Reader. Have this ready in your next GURPS combat game. No house rules but I did put some MA rules that…
Read more →Just using Search-Fu to look carefully at Acrobatics. Basically I want to know how difficult each feat is, and what are the tactical advantages with some maneuvers. this are notes…
Read more →Thank you +Mark Knights for an awesome game, and thanks to all the great players +Seth Blumberg our Captain, +James Austin, +Matt Guyder, +Scott Cadoo, +duncan mcphedran, +Daniel Malone, +Jonathan Henry, +Dansk Macrbe and others (sorry for those…
Read more →This is a summary of what happened on my fight in +Vaclav Tofl‘s Gladiatoral Game. trying to get the other players names (+Jason Packer and +?). The combat began promisingly, with successful…
Read more →Got the sides right, ugh. I think it should have an arrow pointing at the facing if the view is going to be like this. Ready positions is a must.
Read more →Open-Role Playing Narrative Stystem version 0. Here is a basic short Narrative Mechanic system based on my experience with such systems. This is meant to be generic so that you…
Read more →First time to Play House of the Blooded. Thanks to our GM +Tobie Abad and thanks to the players +Rocky Sunico, +mahar mangahas, +Rachel Jerilyn Teng, +Erich Lichnock for playing. Sorry we didn’t get to have a…
Read more →Really like the a6 format on my phone. Even it was a hard copy I think the small booklet would be cute. I think I can still embellish the layout…
Read more →This is why this is an awesome phone. Making some sketches for my roll20 account and open rpg system. I will try to set up my drawing tablet this holiday…
Read more →Libreoffice Chapters are by Heading 1 (not Heading). So if I want a table of contents or index that is limited to a chapter I have to organize by Heading…
Read more →This is statement sized document on my note 2 with liberation sans at size 11. Readable, and so hopefully the gurps lite for fantasy turns ok. Half letter sized booklet…
Read more →There are important notes for myself in the way my project transformed: Convert my GURPS Low Tech Lite into Fantasy Lite Draw Heavily from Dungeon Fantasy and DnD but keep…
Read more →Thanks Erich Lichnock, Arj Berenguer, Carl Michael E. Moullard, Rachel, Tobie Abad, and Rocky Sunico for playing; thank you to our GM Tobie for running Castle Falkenstein. Castle Falkenstein was one of the first games I…
Read more →Thanks +James Austin for hanging out and teaching me how to use Roll20 features. Specifically: Tabletop Tools > Fog of War > Dynamic Lighting. James is another happyjacks listener who consumed much…
Read more →GURPS Wildcard skills definition appears to depend on GURPS regular skills (B175). Does that mean if I introduce GURPS with its Wildcard skills to new players, I distill the definition…
Read more →+Michael Keenan game summary of last friday’s game.
Read more →My studies of different cultures and histories has brought me to some truths. Particularly regarding surviving our own momentum to self destruct. You can find me often rooting for successful…
Read more →In GURPS size is a big disadvantage. Its 15 points but there is a logistical burden to it, all other equipment and trappings rely on the default human size. Halfings,…
Read more →+Michael Keenan for GMing, +Vaclav Tofl, +Jessie Foster, and +Jarad Jones too bad my brother could not make it, he would have been the barbarian. Overview This is a great way to learn how…
Read more →Working on my ORP I’ve made some breakthroughs in definitions, particularly defining Dramatic vs Challenging occassion to roll. Risk and Consequences Both dramatic and challenging occassions to roll very…
Read more →I was going over GURPS martial Arts and comparing martial arts to a mental and complex pursuit. After pulling back and trying to look at the realms of combat and…
Read more →Small Sized Character Sheet I want all the key information to fit in half the letter size character sheet. I want nice statement sized booklet whose pages I can fill…
Read more →I’ve talked to some artists and writers regarding work for my game system. I used to be in their shoes, and in their shoes no one ever taught us to…
Read more →Keep it Simple Characters should only have up to 3 core skills, 4 secondary skills, and 3-7 background or ancillary skills. A total of 15 skills at the most or 10 skills…
Read more →This is an exercise in capital cost and operations costs. I’ve daydreamed about this all the time, if I had X amount of money. Very often, in my ambitious dreams…
Read more →I know it’s just a cheap meal here in the philippines but I’m already familiar with the Google Blogger app for my ipad. I have not been using my ipad.…
Read more →A sketch before bed, this is a blank male template for detailing. I plan to use it for drawing armors and hit locations. I should work on or art more…
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