Adjustment of Post Frequency and Projects
I am currently working on several long posts that would take up about 5-10 hours to fully edit and make. My sickness and exercise regiments is going to hamper a…
Read more →I am currently working on several long posts that would take up about 5-10 hours to fully edit and make. My sickness and exercise regiments is going to hamper a…
Read more →So to summarize, the person is trying to persuade me that my questions are bad and irrelevant to gaming. I ask and seek clarification as to where he gets that…
Read more →When i was playing airsoft I ended up using anthropometry more and more because that was the easiest to think about instead of recalling precise measures. In a combat where…
Read more →Narrative Combat. Natural Language and Playing out a Scene. Step 1: Pick a Style. The first place to get a style is to absorb the style of my favorite author.…
Read more →Fear in war should be better explored. There is Fear of the enemy, fear of… … the minor tyrants who use violence and coercion for men to fight a battle…
Read more →In a discussion on different ways to run Mass Combat with a friend I realized that I cannot imagine how else to run Mass Combat because I can only run it…
Read more →I have a coping mechanism where I break down the mental routes I use and try to hack and analyze them. I can somewhat modify them and get them going…
Read more →Disclaimer :written on a note 2 pardon my many mistakes. (the blogger app is barred in the Philippines play store and the app available has worn my patience) I’ve almost…
Read more →Scope and Scale: Individual vs Individuals with organizations. If I were to look at the Novels and Stories I’m currently into, they are different from the stories that focus on…
Read more →As a GM or Player, what do you think of the activity of Framing the Narrative? Is Framing the Narrative part of Managing Tension and Conflict? If it is, how…
Read more →Early on I realized that information is a barrier between people. As much as Shared Interests can connect us, differences in Interests separate us. I hated the vicious cycle of…
Read more →Keeping things simple, my players will notice I will be using these mnemonics: Minor and Significant Challenges. Minor Problems/Challenges was covered in Non-Binary Consequences. Basically it is resolved quickly. What…
Read more →Here are tools to use non-binary consequences to further the game. If you’re worried about gamist choices is being encouraged this should muddy up the the matter nice and messy. Continued…
Read more →Why it takes me roughly 4 hours to run a game. Part of the Back to Basics because I’ve tried to make my style system agnostic and dependent on Active…
Read more →If you agree with these assertions, then I want to point you towards Agency and Skills. Particularly how people feel a greater sense of Agency when they acquire skills, and…
Read more →This is related to my post on the thesis that GMing is very much like Active Listening. Related to my Back to Basics line of articles. I’ve been following Extra…
Read more →There is a study about Visualization and Learning [1] and Mindfulness Meditation [2] that seems to a pretty good mental tool for learning and mental exercise (I’m listing the sources, the MM…
Read more →Gin no Saji aka Silver Spoon gave me an idea of how Cognitive Dissonance can be healthy. The anime is about farming, and dwelt on the internal conflict of being…
Read more →My brother loves DnD 4e, and I’ve not run as much games in 4e as he has. So I’ll take his word over it even I have the same impressions…
Read more →Humanization and Dehumanization is something we exercise a lot in RPGs. We humanize our characters, our NPCs, and Allies, and we dehumanize enemies and other characters in order to simplify…
Read more →I will be changing content direction slowly. I have a ton of old posts and material, which I will evolve to be more System Agnostic. Game in the Brain will…
Read more →Edited for Clarity: Here is a funny thing about most of the systems I’ve read, no one gives guidelines as to how many rolls matter. I learned this from some…
Read more →First you have to Roll20 Best Practices Gif is the Smallest, and has some lost detail. Comparing the same file from PNG to Gif at the same px the Gif is…
Read more →Game Preparation in GURPS is a time consuming process, but hopefully more and more GM notes will be available online so that it will speed up everyone’s prep and people…
Read more →There are many videos out that dispell myths in RPGs and bring a lot more detail and understanding into the game. For me, these highlight fundamental physics or sciences that…
Read more →The way I GM reflects a lot about how I solve or face problems. Which can be good and bad. Having it published the games (the video is accessible) it…
Read more →I want side-effects that can make the story interesting. One such side-effect is changing the character a tiny bit in the form of Quirks in his Time Stream. The Character…
Read more →Since I’ve got so many projects at work and for personal, I will have to trim down my posts by 33%. So I’ll be posting on Tuesday and Thursday. Hopefully…
Read more →On of my current inspirations is “The Good Wife“, especially since it takes current events and current debates and weaves it into the narrative. Given whats happening at work and…
Read more →Leslie Chow from the Hangover is a legitimate character and I don’t find it a disparaging archetype. Stereo types are tricky and for me, I’d just rather play them than…
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