Game design

2015-03-18

[Reflections] Ads for Skilled Players

Early on I realized that information is a barrier between people. As much as Shared Interests can connect us, differences in Interests separate us. I…

2015-03-04

Back to Basics: Non-Binary Consequences

Here are tools to use non-binary consequences to further the game. If you’re worried about gamist choices is being encouraged this should muddy up the…

2014-10-06

Gaming and Visualization

There is a study about Visualization and Learning [1] and Mindfulness Meditation [2] that seems to a pretty good mental tool for learning and mental exercise (I’m…

2014-09-15

Selective Humanization

Humanization and Dehumanization is something we exercise a lot in RPGs. We humanize our characters, our NPCs, and Allies, and we dehumanize enemies and other…

2014-07-14

Roll20 Optimized Combat Mapping

First you have to Roll20 Best Practices Gif is the Smallest, and has some lost detail. Comparing the same file from PNG to Gif at the…

2014-06-12

Reflection of my Gaming Tastes

The way I GM reflects a lot about how I solve or face problems. Which can be good and bad. Having it published the games…