Sins of the Crusade Time Line Leading up to 1092
The detail and how often the pieces fit from the various Wikipedia entries are awesome. This is for my players but the amount of work it took to assemble this…
Read more →The detail and how often the pieces fit from the various Wikipedia entries are awesome. This is for my players but the amount of work it took to assemble this…
Read more →As a GM or Player, what do you think of the activity of Framing the Narrative? Is Framing the Narrative part of Managing Tension and Conflict? If it is, how…
Read more →Early on I realized that information is a barrier between people. As much as Shared Interests can connect us, differences in Interests separate us. I hated the vicious cycle of…
Read more →Inspiration from work kinda makes me want to introduce a STRESS penalty rule. Basically responsibilities and worries accumulate, these distractions represents how much levels of mastery in skills are there…
Read more →Our plant just ordered 100KWh of solar panels. We will be “energized” within the next 90 days. Its often touted Here are some notes from the experience: From our solar…
Read more →Two wonderful videos below on Pacing but I’m here to talk about some ways to apply it immediately. Pacing Grid I have my players/PCs names in the left most column…
Read more →Keeping things simple, my players will notice I will be using these mnemonics: Minor and Significant Challenges. Minor Problems/Challenges was covered in Non-Binary Consequences. Basically it is resolved quickly. What…
Read more →Houserules I had to make to organize my game better and keep with the setting and immersion. No Double Pay In the GURPS FAQ there is a question about “Should…
Read more →Here are tools to use non-binary consequences to further the game. If you’re worried about gamist choices is being encouraged this should muddy up the the matter nice and messy. Continued…
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