[Classic Traveller] Robot Rules to make an Exo-Skeleton

my Cripple of a Character (Str 2, max can carry 14lbs) needs a prosthetic exo skeleton and has the social status to get away with it. Built a Robot designed as an Exo-skeleton. The definition of a Robot has gone a long way since the 80s.

This Exo Skeleton Ideally is added to a Vacc Suit. and Like an Battledress requires Vacc-Suit 1 skill.
$40,000 and 150lbs. Density of a “real world” space suit but sleeker. A lot of the volume is dedicated to fuel.
Add the cost and weight of a Vacc Suit and Survival Suit (for the life support) +$10,000

Needs Vacc Suit 1 and ideally get also Electronics 1, and Mechanic 1

When budget allows:
add heraldry and status related “bling”
add Armor (Combat Armor level of toughness)
Sacrifice Dex for Strength (medium to heavy arms).

Hope my GM approves the stats.

URP Units Volume (L) Weight Cost Power Vol Mod Wgt Mod Cost Mod Fuel/Hr
4 Chassis Size 80 8 kG $9,500
5 Contoured 2 1.2 2
0 Power Plant -20 20 kG $600 10 0.1
0 Batteries
2 Legs 2 -16 10 kG $1,120
Legs 2 2 5 kG $120 -2.5
1 Head 1 -4 4 kG $950 -1
2 Appendages Light Arms 2 0 12 kG $2,000 -4
4 CPU space LCPU 20 -4 2 kG $10,000 -1
E Storage 28 -14 3 kG $7,000
2 Logic Low Automation $7,000
1 Command Basic $1,000
0 # of Apps Touch Sensitivity 1.5 350 -1.5
7 Strength 7
7 Dex 7
2 Int 2
3 Edu 3
Fuel Storage 24 -24 2 kG
0 66 kG $39,640
Duration (hr) 240 10 days
Mobility (m/s) 4 m/s 0.72m/s^2 26m/6s

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