Category: GAMING
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Brokers Do Speculative Trade; Spacers Move Freight
I’ve divorced speculative trade and shipping. It kinda defeates the Terran Free Traders wording but it makes sounder business sense.…
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Some good links to share: generators
I get it Don Jon thanks to Jurgen for the Link. I was inspired by Evangelion 2.0, Underground Cities of…
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IMTU Financing
I don’t agree with the rules in ISW174 Financing. I know its a fiction and an adventure but its doesn’t make…
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IMTU Doctrines of the Imperium
I was doing a detailed review of Gurps Traveller (Ground Forces and Star Mercs) and I was disappointed with the…
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[Gurps Traveller] Why Old Relics?
Learning from our business finances and how the market works, there is still much to be said about the earning…
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Learning, Broken Down
I stumbled on this as I was doing my soldier research, in order for me to do an accounting of…
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GURPS traveller ship buildiing program
it was very hard to find this strangely. It seems that its was not connected to the regular gurps website.…
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GURPS 4E Low Tech ships by Icelander
Great Material worth saving from the GURPS forums. I’ve started storing useful stuff in PDF form via Print Option in…
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Skills part of Modern Day Tactics
Below is the outline of what composes the theoretical knowledge of Tactics. Tactics translates to organization, but more importantly dynamic…
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Accounting in my RPGs; A Traveller Businessplan; Researching on Soldiers
The only RPG that has Accounting in their game play is HARN, harn manor. Traveller can have accounting in its…
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What to write about, since LT is out
Plans for Game Writing. Low Tech being out and probing the forums as to any future releases regarding any material…
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GURPS Effort Levels. Real World Character Building?
There is really no aggregate system for Effort Levels in GURPS, if you want one, you would have to take…
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Low Tech Companion 3: Other Food Crops and Other Possibilities
In the lecture Origins of Civilization by Professor Scott MacEachern I learned that civilizations depended greatly in the time it…
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How fatiguing are Skirmishes? Non-Grid-Mini Skirmishes aided by Mass Combat
I play airsoft and I’m very much aware of how far I am from what is considered “fit for military…
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Some more Useful Biometrics, GURPS Increased Consumption Disadvantage
Looking at these numbers I think of GURPS increased consumption disadvantage at B136. since GURPs 3 meals defaults at the…
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[GURPS Mass Combat] “Real Soldiers Dig”
In one of the lectures I heard the term “Real Soldiers Dig”. The roman legionaires were said to build fort-camps…
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Skills in Running a City
To simplify my Civic Stat system, I’ll just give a basic competence score that works with the GURPS skill system.…
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Reviewing: GURPS Low-Tech Companion 1: Philosophers and Kings
Who needs this – Very Meticulous GMs for a Political/Diplomatic Campaign World Builders in the tradition of Harn, Westeros, and…
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Prep Work for Mass Combat Module
This is prep work that goes into a Mass Combat Module. Such a module should have a large Poster Sized…
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Centralized Bureaucracy in Medieval War Campaigns
Centralized Bureaucracy. This is the wonder of the Byzantine Throne to the Crusader Lords. The ability to Tax their subjects…
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Escalation when making Homebrew Rules
I was making my own homebrew rules for City Stats, designed particularly for Low Tech Mass Combat in GURPS and…
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Preparing for a First Crusades Campaign
Church history brings me back to my High School days, in my Opus Dei background. When I was young and…
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Qualities in People: Multiple Intelligence Stats affect judgement
these are the GURPS plug in of multiple-intelligence Stats I’ve been working for. I’ve yet to fill out the text.…
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Some GURPS Low-Tech Templates
Here are some GURPS low-tech templates. They are again another take of the RPG archetypes. I think a few posts…
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Human as a Baseline of a Game System, Why not?
My position is to use Human as a Baseline for game systems. There is some philosophical problems when “human” is…
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Wilderness vs Dungeon Encounter Map Generator part 1
Dungeons are more linear and have been adopted by how much it eases the GM’s job by boiling down options…
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[GURPS] Magic Problems II
A problem of the magic system that can be annoying is that, mastery of a more complex form of magic…
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[GURPS] Magic Problems
The magic rules in B237 under Magic Rituals are very odd when you compare them to Time Spent Rules in…
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GURPSing Theory of multiple intelligences
I’m trying to write up the intelligences as Talents using Theory of multiple intelligences Interestingly 15cp Talent has NO limits…
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Another Take on the Classics: GURPS Racial Templates
Another take on elves and dwarves. Dwarf 0 points Dwarves are hardy and strong folk. Their physical traits allow them…