Category: Alternate Cepheus Engine
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Its Great, not perfect, but that doesnt stop it from being Great
When I tweak a system typically I do the following: 1) lessen the steps – I map out the…
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Seeing Terrible things inspiring my Games
i did this analysis before in my other Job when I worked with BPOs. I’m doing the profitability analysis of…
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3rd world biz deals, ship operations
One of the things people don’t really explain about Philippine construction is that gov’t tends to expect that after time…
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Some Progress – Ship Analysis
Help people understand how run a ship. Know their costs and how to use the various KPIs. Make that FUN…
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Efficiency Curve – I have to make a Chart on the Efficiency Curves.
So the Thrust to Weight Ratio determines an Efficiency Curve for the Mass Ratio (Fuel to total Mass of the…
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Its all about the Mass, Structure of Ships
Instead of Distributed Hull, I will be changing the terms so that the reader can easily transition to the harder…
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Mass Flow Rate and Specific Impulse Studies
With this, I should be able to guess the Amount of FUEL consumed for a Burn. Knowing how much…
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Today I learned more about Thrust to Weight Ratio
https://en.wikipedia.org/wiki/Thrust-to-weight_ratio I had to Study the Basics of Thrust to Weight. Sorry I’m juggling a lot, but DO KNOW…
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Reflecting on Venus and Mars Terraforming: Space Elevators are Yggdrasil and Mirror Swarms its Leaves and Biome.
I prefer the Idea of Cloud Habitats and a few hundred Habitats orbiting in its thermosphere with Tethers and Electromagnetic…
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Space Elevators – how they would come about
Basics First comes the Economic Incentives, the space industry with 100x the investment we currently have in it – because…
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Hard Scifi Heroes: Technical Challenges and Overcoming Hazards
I can feel Chris Hadfields frustration that the public doesn’t appreciate “Heroic Problem Solvers”. That violence is the only narrative…
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TL9.0 to TL9.2 Modularization Manufacturing
Taylorism and Scientific Manufacturing is in TL5 While FORD and his improvements in the Assembly Line is in TL6 Quality…
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My open GDOC notes on Blender -Notes of my work with Nicco for our TRPG writing
200504 GITB Blender Basics These are the notes and tutorials we use as our team is making Game Material. This…
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Hard Scifi – Social Classes from a 3rd Worlder
One of the 3rd World aspects of Character creation is the role of Status. Developing Countries – Generational change of…
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What would make Players Interested in a Near Future Setting 2050-2070?
When I wrote Mneme Variant Combat Rules in Cepheus Engine, I was using an Adaptive approach to name design. I wanted…
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Deming Cycle – Game Mechanics
Is it so weird that I use the Deming cycle in The Mneme Variant Combat rules for Cepheus Engine I…
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Universal Sandbox Usage Terms are pretty easy to follow
http://universesandbox.com/usage/ If others are considering using Universe Sandbox to detail their Worldbuilding (game material). Hope to make hard SciFi more…
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Learning a Lot from Sci-Fi TRPGS: so many ways to die
stuff I didn’t know but learned as I got into Hard Scifi TRPGs 1) humans need 1 atmosphere of pressure,…
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Sleep-pod and Freshers – Solving the Orientation Problem
Sleep pods and Freshers can be pretty much the same thing. 1) redundant life support – cabin fails the sleep…
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Vertical Orientation and Delta-V based thinking – Why Not?
In Universe Sandbox I can imagine running a game: 1) 2070 -2080 0.7-1.8 E+13 Kg (Gigaton) Asteroid is being evaluated…
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Universe Sandbox Gifs and Playing around.
Game Running Logistics: So Universe Sandbox Records Gifs with its built-in video recorder. I have simple rockets and still trying…
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Added 6 Career Cards and some minor improvements for Cepheus Engine Character Gen
Updated and Added more Free Stuff to Mneme Variant Combat RulesNicco and I Added the Career Cards. These are a…
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PUBLISHED – MNEME VARIANT COMBAT RULES
Mneme Variant Combat Rules. So last night it seems Drivethru RPG approved my book and it got published. And to…
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Scifi Inspiration – Astrum and detailing Operations
Currently my Game inspiration Every planet in our solar system requires 30-100km/s of 𝚫V months to arrive (A rocket usually…
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2KT ship with 3KT 𝚫V engines with Shuttle as Controls.
Notes Habitats are Add Ons – Particularly Spin Habs. They’re bought and sold and Traded. Hull Frames make for very…
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7 Kilo Ton Ship used to Traveling between the Moons of Jupiter.
Trying a smaller ship for a change. I’m using “dumb math” ratios and benchmarking against the spaceX ITS as I…
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234 Kiloton Ton Freighter
This is a 234 KT freighter. A ton is either one Cubic Meter which is equal to 1 Ton/ 1000kg…
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Low Profile 3d Sketch of Wheel Configuration
MAIN POINTS: Many different configurations have trade-offs. Humans are superstitious when faced with so much uncertainty, many designs will prevail…
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Habitat Mechanics in TL9.0 to TL9.9 Ship Building
3 sets of Habitats for Ships 15m radius Habitat – it takes 1 to 1 to recover. This means…
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Bullet/Carousel and Tomahawk/Wheel Configuration for TL9 Ships
I’m imagining a Tomahawk or a Thrown Axe spinning perpendicular the axis of its Vector. In this configuration, the Pros…