Looking forward to more about China
The east is the least understood and least played setting in RPGs. So I have a special props for Qin: The Warring States for making a game about the Warring States period. I realized that part of the focus I will do in my Low Tech direction, (there was only one vote to a particular direction and it is towards Low Tech) would be to cultivate more information about Ancient China.
“Prohibit the taking of omens, and do away with superstitious doubts. Then, until death itself comes, no calamity need be feared.
“Thus, what enables the wise sovereign and the good general to strike and conquer, and achieve things beyond the reach of ordinary men, is FOREKNOWLEDGE.
5. Now this foreknowledge cannot be elicited from spirits; it cannot be obtained inductively from experience, nor by any deductive calculation.
6. Knowledge of the enemy’s dispositions can only be obtained from other men.”
Sun Tzu
I think the approach for a Chinese setting requires an understanding of difference in values. I think a Tour-guide book to China can very well do a better job than a gaming book. Professors Hammond’s “From Yaho to Mao: 5000 years of chinese History” is a great place to start also.
2 responses to “Looking forward to more about China”
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I highly recommend WotG. It's not realistic at all, and I know you love realism, but it's a great way to get into the culture and philosophy of China. I also recommend checking out Wuxiapedia, as it contains translations of wuxia novels which, while also not terribly realistic, can provide a great deal of insight. I particularly recommend the works of Jin Yong.
Thanks Dan, I started in the wuxia novels. Other than a great source of ideas, i think it will get mreused to juggling Chinese names.
Anyway there is always a more conservative way to tell a story.