Traveller

2013-02-18

Fatigue and Economy of Effort;

Fatigue is not something for every game table. But to simulations its practically ubiquitous in all strategic decision making. Fatigue affects both mind and body, despite what people may believe…

2012-07-05

IMTU – No-Stealth – Open to Critique

Open for Critique Since I choose to remove detection stealth IMTU I wondered its effects. There is still “stealth” but it works like deception. It basically gives…

2012-05-09

IMTU: Updating the Ops Cost per Ship.

Just an update of ship expenses, all commercial shipping found in ISW. Note that these are the costs per Dton, there is no margin and no Total-Cost-of-Ownership…

2012-04-29

IMTU Robots and the Economy

The side note in my mega-professional package list became this… Professions and Robots. In TL10 Non-volitional Robots with IQ11 and 5cp cost around $53,000, Robots…

2012-04-27

Some good links to share: generators

I get it Don Jon thanks to Jurgen for the Link. I was inspired by Evangelion 2.0, Underground Cities of Cappadocia and Open Source Ecology…

2012-04-26

IMTU Financing

I don’t agree with the rules in ISW174 Financing. I know its a fiction and an adventure but its doesn’t make sense. I’ve crunched the numbers…

2011-04-11

IMTU Doctrines of the Imperium

I was doing a detailed review of Gurps Traveller (Ground Forces and Star Mercs) and I was disappointed with the inconsistencies. I was supposed to…

2010-02-06

Basic Traveller Templates

These templates were made to reflect basic proficiency with regards to the hours of training that would into their contemporary real-world counterparts. I plan to…

2009-10-15

Traveller 20,000Dton Carrier

This 20k Carrier includes its fighter, based on the Terran fighter. This is designed mostly from ISW RAW. The only differences is in the ranks…

2009-08-27

Traveller: Entrepreneurs

Mark Gellis, points out an interesting problem with Gurps Traveller: Interstellar Wars economic game system in this GURPS thread.what else is great about using this…

2009-08-24

Finally a Traveller Carrier!

Mythic Class Carrier Doctrine: Carriers are primarily assault vessels, meant to overwhelm an opponent’s defenses with high missile saturation. Fighters are meant to use 100…

2009-08-22

Military Sci-fi Encounter

Mission: hold out long enough on the ground until Space forces can cut down enemy escape window. Enemies will have Orbital superiority, so the PCs…

2009-06-12

A Merchant’s Vested Intrested

Credibility. In game theory and business, I learned that one should really have a stake in the transaction, in order to be credible. Looking at…