Screw the E-reader war, Get a Tablet PC for your Tech Savy GM
Some Useful Update, I’ve been spending a few days researching E-readers and getting their Specs down for work research. While the e-readers in the market is all the craze I…
Read more →Some Useful Update, I’ve been spending a few days researching E-readers and getting their Specs down for work research. While the e-readers in the market is all the craze I…
Read more →I’ve just gotten access to my gradschool library, and downloaded a ton of PDF’s I plan to use to prep my future games. I’m a history nut and I’m of…
Read more →Quick Personal Intro. I come from a multi-media background. I was also a GM who would go crazy with the preping material for my games. Some of them survived and…
Read more →Before I had ideals of making a game and distributing it for free, out of the goodness of my naive heart, then people will realize how great it is and…
Read more →We sometimes take the rules for granted when reality stares us in the face. Anyone who’s played a sport is reminded how important it is to be properly hydrated. I’ve…
Read more →I could have worded it better. I called scaling an encounter conspiratorial because the GM fudged something to make it fit the Players expectations. Here are my reasons why not,…
Read more →I am suffering work procrastination, because of the continual negative association with the teacher and the subject matter. I find the game theory aspect more interesting and relevant but I…
Read more →I promised long ago to show how to make a tactical combat map very quickly. Use this to make reusable combat maps or for one long engagement. Step 1: go…
Read more →My wife was asking me about challenging questions to answer for job interviews. She got kinda bored with the IQ tests and the deconstructive thinking questions, So I pitched her…
Read more →the GM’s opinion about XP is inclusive of how the GM feels about consequences. I’ve read a lot of younger GMs who want a system for doling out treasure and…
Read more →Here are some fairly sci-fi Load-Outs. Only the water packs are not found in the basic set, but can be easily found online. These load outs are meant to reach…
Read more →I don’t know why this blog is not on RPG bloggers yet, but he should be. His stuff is mighty useful for a mil-merc sci-fi mission ticket. I’m tempted to…
Read more →Ever wondered how hard is the job of a Sensor Officer aboard a ship? Given the advances in computers at present day, there is that pitfall assumption that the sci-fi…
Read more →Jin Roh suffers some a few problems despite being a good modern combat anime movie. Particularly the lack of “combined arms” and actual “tactical” doctrine. Playing in a game set…
Read more →Mark Gellis, points out an interesting problem with Gurps Traveller: Interstellar Wars economic game system in this GURPS thread.what else is great about using this format is I get to…
Read more →Personals Bag: $75, 4lbs Rugged and Discrete Belt optional bag 1.5lbs $20 Rugged and Expensive Multi-tool (includes butane torch-lighter) 0.5lbs $20. Rugged and Expensive multi function knife 0.125lbs $10 Snack…
Read more →TL10 Long Operational Range Package. $37,190 Basically, this is a long range package complete with all essential gear for a mission that may last for a week. It is possible…
Read more →I want to go into how I run my Modern Combat games, but first lets start with some templates that can be useful in explaining my points. Here are some…
Read more →GURPS magic tools. How to introduce magic in your game with the most control and predictability with GURPS magic system. GURPS 6 second rounds. How to run 6 second player…
Read more →If you have read Design, Repair, and Use B190 you’ll begin to notice one of the initial patterns to the skills. In Medicine The skills are broken up as:Diagnose (Doctors…
Read more →When I think of all these homebrew rules I put in this blog, I better have a check list to make sure that in a given situation I can remember…
Read more →So you can carry 45lbs with no encumbrance, does that mean one can still move as freely as a person without armor. I’ve learned when it comes to Gear, there…
Read more →found this Beauty: http://marcosceia.deviantart.com/I don’t know where the guy gets his map templates or if he makes his own. I’d like to get my hands on that template and use…
Read more →From this thread I semi-started and continued from an older thread. Alternate Title: Disadvantages that fill you up quick! I remember there was talk started by snowball about what kind…
Read more →Credibility. In game theory and business, I learned that one should really have a stake in the transaction, in order to be credible. Looking at the GURPS Traveller I’ve noticed…
Read more →What is a courtier? This is a character role that has been mostly ambiguous and confusing to many gamer, including myself at first. A courtier is essentially a power broker.…
Read more →Gun Fights. Here are some basic rules that can help in simulating Gun Fights only GURPS can deliver and no other system can hope to match. These points when followed…
Read more →> Uhm, sorry if i sound ignorant, but what’s the point behind this? 🙂 Expectations actually. When the players want to play- they want options, powers, opportunities to do fun…
Read more →This is meant to be guide to channel a GM’s world building compulsions to be more productive, efficient, and marketable. Marketable, now a lot of GM’s and Artists have the…
Read more →Sci-Fi Table Top Role-Playing I’m having a problem with Sci-Fi that is finding its way in my dreams. Basically it is answering the question: “What do I want from the…
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