Back to basics : exploring the fears to enhance immersion
Fear in war should be better explored. There is Fear of the enemy, fear of… … the minor tyrants who use violence and coercion for…
Fear in war should be better explored. There is Fear of the enemy, fear of… … the minor tyrants who use violence and coercion for…
System Summary A combat system that has 3 scales: Individuals, groups, and whole organizations and works follows 3 particular elements that is universal. This rule…
Realizing Each Session as a Unique Dialogue is a new mnemonic/coping mechanism and tool for me. A session is not just a Game, but a…
Early on I realized that information is a barrier between people. As much as Shared Interests can connect us, differences in Interests separate us. I…
Inspiration from work kinda makes me want to introduce a STRESS penalty rule. Basically responsibilities and worries accumulate, these distractions represents how much levels of…
Two wonderful videos below on Pacing but I’m here to talk about some ways to apply it immediately. Pacing Grid I have my players/PCs names…
Keeping things simple, my players will notice I will be using these mnemonics: Minor and Significant Challenges. Minor Problems/Challenges was covered in Non-Binary Consequences. Basically…
Here are tools to use non-binary consequences to further the game. If you’re worried about gamist choices is being encouraged this should muddy up the…
Why it takes me roughly 4 hours to run a game. Part of the Back to Basics because I’ve tried to make my style system…
Part 2 can be found here. This is Back to Basics. Initiative is a simple matter, it is for the Player (not the PC), to…
This is related to my post on the thesis that GMing is very much like Active Listening. Related to my Back to Basics line of…
Playing a game like Airsoft requires me to have some mnemonic tools to help improve and to compensate for the the severe lack of combat…
Airsoft and RPGs always keep being a source of contemplation. RPGs and behavior economics give me the words to describe most of what is happening…
I’m a fan of narrative games – house of the blooded is the only I’ve played but I’ve followed +Tobie Abad‘s Tagsessions which play mostly such games.…
Any Game System or GM will benefit from this Free Public Domain Book! It will highlight Tasks any Adventure (aka Operations) the PCs will engage.…
I don’t think I need to site any argument against HP systems, and the cognitive (and assumption) disconnect about it. Its really a poor model,…
First you have to Roll20 Best Practices Gif is the Smallest, and has some lost detail. Comparing the same file from PNG to Gif at the…
The way I GM reflects a lot about how I solve or face problems. Which can be good and bad. Having it published the games…
Instead of the just the stats, why not just create a Archetype based on his or her SOP or Modus Operandi. Instead of stats, a…
I think you can click to enlarge. This Layout is from my “ranging” in the most crowded areas in Divisoria. A little background: divisoria is…
This was before GURPS Mass Combat 4E and City Stats. One day I hope to write up a meticulously prepare campaign for this that can…
I guess TL:DR No more short arc games, just long game and experimenting and trying out new things within that game. I realized I should…
I’m running a Kitchen Sink Setting and magic and psionics are usually very hard to balance. One thing that makes it a BIT easier is…
I borrow money to buy a Desktop, a Car, a home. Interestingly, I took on a Debt disadvantage forcing to have less disposable income but…
Role-Playing is Decision Making Sciences for me. Stuff from Intelligence of Emotions, Cognition, Behavioral Economics, and Economics and Demographics (backgrounds and trends of human personality…
What is Epic Administration? I was going through some common tropes and discovered a new perspective when I was analysing how Politicians and how one can kill…