IMTU a character concept: A Character and his Nana
I want to make a ISW terran Savant character who keeps his obsolete TL9 IQ9 Volitional AI android nanny around as a companion and counselor. A delusion that makes everything…
Read more →I want to make a ISW terran Savant character who keeps his obsolete TL9 IQ9 Volitional AI android nanny around as a companion and counselor. A delusion that makes everything…
Read more →I was surprised at very thankful for how isomage made the program worked. No commandline controls, I used drag and drop and it all worked. Isomage’s HexGIMP. Now I wonder…
Read more →The side note in my mega-professional package list became this… Professions and Robots. In TL10 Non-volitional Robots with IQ11 and 5cp cost around $53,000, Robots with IQ13 and 10cp cost…
Read more →I’ve divorced speculative trade and shipping. It kinda defeates the Terran Free Traders wording but it makes sounder business sense. Speculative Trade is time consuming, requires a whole different set…
Read more →I get it Don Jon thanks to Jurgen for the Link. I was inspired by Evangelion 2.0, Underground Cities of Cappadocia and Open Source Ecology to ratify in my sci-fi…
Read more →Articles I should have my own material about: Patron Client System – This shows players how their relationships with their patrons work. Its not a political ideological statement, but social economic…
Read more →I don’t agree with the rules in ISW174 Financing. I know its a fiction and an adventure but its doesn’t make sense. I’ve crunched the numbers and it really doesn’t make…
Read more →The Default Low Tech Campaign: Sins of the Crusade Character Creation Guidelines Step 0: Pre-game Prep. Familiarize with the Game Setting and Background history. Feudalism in the Third Rome (TBA),…
Read more →I was musing things I’d making for gaming If money was no object. I was wondering if there was a tool that allowed a group while playing can transcribe and arrange everyone’s actions in…
Read more →Fixed Step 1. I had to fix the World Type because I missed a Roll, which is If Barren %chance barren (rock) and %chance barren (ice). :((. Step 2 World…
Read more →Ok my latest project is automating the chapter on Placing Worlds in GT:ISW. Organization is one of my biggest hurdles, it is a spreadsheet not a program so the way…
Read more →The Trial editions of Fractal Mapper and Fractal World explorer work on my linux thanks to Wine, but Astrosynthesis 3.0 doesn’t. The program doesn’t load. Making a System Building Spreadsheet.…
Read more →Annual Cost of Living takes care of the following: Food Utilities Telecommunications. Repair and Replacement of clothing and small personal devices. Taxes and Financial Obligations. Housing is not part…
Read more →This should also help in character creation, by setting expectations and understanding how things work. Spacer 5cpCore Skills: Professional Skill: Spacer (A) IQ-1 [1] (B215) Spacer (E) IQ [1] (B185)…
Read more →Made a sample character based on the guide lines and process I made. Ironed out some kinks… a lot of kinks and made it all more presentable. I had this…
Read more →The Default Campaign: Terran Free Traders (google docs link) Character Creation Guidelines Step 0: Pre-game Prep. Familiarize with the Game Setting and Background history. Chapter 1 (ISW6), Chapter 2 (ISW17),…
Read more →Updated 4-26-2012 Finally got around to detailing IMTU robots. I think my brother would love this. This is for Androids and Robots. Sources of Note: AI and Software Cost UT25…
Read more →Reading through the thread Appropriate gear for TL3 soldiers – Steve Jackson Games Forums: I’ve come to realize that you don’t need to go all that Historical if you can make…
Read more →This is the Ying Xiong, this is a specifically designed economy class model and knock-off of the Hero for $14.32M, the price includes ithe cost of a microboat. At Accel…
Read more →This is meant for fleet protection and given the range of TL9 jump-capable construction is 100-4000, 400dtons is pretty big. Basically its a Screening and Range Extention Role. I want…
Read more →Vilani is Apple and Microsoft, Terrans are Linux and Opensource. Vilani don’t make crap, they make awesome Products they’ve perfected milleniums before Terrans became “civilized”. These products have been perfected,…
Read more →This is the first ship to travel to Bernard Star as of ISW22 The Jump Drive, it has enough jump capability to Jump 4 times. This means it can jump…
Read more →Part of my detailing IMTU:ISW setting. I wanted to paint a more detailed picture of current circumstance and the past. My idea for the game is nothing new, I want…
Read more →Below is a 2000Dton Carrier coming TL9. It is capable of 2 Jumps at Jump-1. The extra jump is for escape, it is not used if it cannot be helped.…
Read more →I wonder what the operational costs of following will look like: TL9 J-1 100dton J-1 200dton J-1 400dton J-1 1000dton J-1 4000dton TL10 J-2 100dton J-2 2-jump 100dton J-2 200dton…
Read more →One side effect of living on a ship is that your cost of living is paid and you don’t get a lot of temptation to spend. When the crew does…
Read more →Calculating Sections is hard and messy. I noticed I have to keep adjusting, also I have some contrary opinions regarding how man power should be distributed in a Highly Automated…
Read more →Correction and Update 4-26-2012: i forgot to add a zero in my calculations… I did the cost of operations of all the merchant ships in ISW and the Gupr Traveller…
Read more →Cost of Living in poorer countries are lower, but there are significant trade offs. First consider what makes up Productivity: Productivity is the Value of the work done. Increases in…
Read more →This is how to integrate GURPS InterStellar Wars so that it won’t conflict with Ultra Tech, beginning with computers. Computers In ISW164 for computers, use UT25 for cost, weight, and…
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