Month: February 2010
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Management and Role-playing
How interchangeable management skills are with GMing surprises and doesn’t surprise me. If you boil management and GMing down to…
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Civilization Building GURPS homebrew
Its only recently, from my understanding of economics am I able to make a better informed homebrew system for basic…
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The Art of Critical Decision Making
The Art of Critical Decision Making is another gem from The Teaching Company that is really useful in gaming. I…
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GURPS Mass Combat Made Easier and What is the Entity of a State?
GURPS mass combat is a bit hard to take all in. at once There is a limitation of examples because…
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Feudalism in GURPS and Random knight Generator
Feudalism is very tricky and difficult to reflect in RPG system. It is not as much “ranks” of status but…
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Real Monsters: the Psychopath
I began to learn more about them as part of RPG 2 years ago. I admit it was because of…
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World Builders Tools: Medieval History
The Teaching Company’s Medieval World lecture, conducted by Dorsey Armstrong is a great way to get into medieval history if…
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Sun Tzu: Desperate Ground
The Art of war is pretty useful for any war campaign. The anecdotes attached to the document give the GM…
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Random Disadvantage Installment II
This is another random roll table. This is for socio-economic background. This is supposed to be used in tandem with…
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Random Disadvantages installments
Here are some random disadvantages to be rolled up. This is founded on my basic 7 GURPS defined common human…
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Basic Traveller Templates
These templates were made to reflect basic proficiency with regards to the hours of training that would into their contemporary…
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GM tools: Planning what Random tables need
Its been 2 weeks since my Random Village generator v0.1, which in hindsight needs a lot of improvement. I’ve been…
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Telescopic Flexibility and Escalation
A question in the Forums got me thinking to why I like the complexity. It boils down to 2 things:…