Category: Traveller
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Fatigue and Economy of Effort;
Fatigue is not something for every game table. But to simulations its practically ubiquitous in all strategic decision making. Fatigue affects both mind and body,…
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Combat Roles for Sci-Fi Ship Combat; hard Sci-fi hacking
In theory one can make combat roles for every position on a ship, the same way you have it in…
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IMTU – No-Stealth – Open to Critique
Open for Critique Since I choose to remove detection stealth IMTU I wondered its effects. There is still “stealth” but it works…
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IMTU: Updating the Ops Cost per Ship.
Just an update of ship expenses, all commercial shipping found in ISW. Note that these are the costs per Dton, there is…
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IMTU Robots and the Economy
The side note in my mega-professional package list became this… Professions and Robots. In TL10 Non-volitional Robots with IQ11 and…
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Brokers Do Speculative Trade; Spacers Move Freight
I’ve divorced speculative trade and shipping. It kinda defeates the Terran Free Traders wording but it makes sounder business sense.…
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Some good links to share: generators
I get it Don Jon thanks to Jurgen for the Link. I was inspired by Evangelion 2.0, Underground Cities of…
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IMTU Financing
I don’t agree with the rules in ISW174 Financing. I know its a fiction and an adventure but its doesn’t make…
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IMTU Doctrines of the Imperium
I was doing a detailed review of Gurps Traveller (Ground Forces and Star Mercs) and I was disappointed with the…
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Accounting in my RPGs; A Traveller Businessplan; Researching on Soldiers
The only RPG that has Accounting in their game play is HARN, harn manor. Traveller can have accounting in its…
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Basic Traveller Templates
These templates were made to reflect basic proficiency with regards to the hours of training that would into their contemporary…
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Traveller 20,000Dton Carrier
This 20k Carrier includes its fighter, based on the Terran fighter. This is designed mostly from ISW RAW. The only…
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Gurps Traveler: Expanding GURPS BASIC SET
I think there should be more fan made BASIC SET material online. I’ve heard complaints from my fellow GM that…
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Role-Playing/Narrating a Hard Sci-fi’s Starship’s Bridge
Ever wondered how hard is the job of a Sensor Officer aboard a ship? Given the advances in computers at…
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Traveller: Entrepreneurs
Mark Gellis, points out an interesting problem with Gurps Traveller: Interstellar Wars economic game system in this GURPS thread.what else…
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Traveller ISW: Automated Turrets and Exo Skeletons
The turret programing will grant its bonus to the Gunnery Section. Basically it is the task of this section to…
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Finally a Traveller Carrier!
Mythic Class Carrier Doctrine: Carriers are primarily assault vessels, meant to overwhelm an opponent’s defenses with high missile saturation. Fighters…
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GURPS Traveller: Intersrellar Wars 5-Dton Craft
All these small craft are typically blended wing design. Light Missile CraftThe cheapest and most bang-for-buck missile and screening craft…
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Military Sci-fi Encounter
Mission: hold out long enough on the ground until Space forces can cut down enemy escape window. Enemies will have…
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GURPS Traveller: Interstellar Wars – Vehicle Based Campaign
Traveller: Vehicle Based Adventure In terms of space combat, I noticed unlike ground side engagements its harder to Role-play individual…
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GURPS Traveller Interstellar Wars – Review
Review. It seems as time passes, I see more and more un-answered problems with the GT-ISW book. More and more…
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Sci-Fi Load-out: Long Ranged Operation Load
TL10 Long Operational Range Package. $37,190 Basically, this is a long range package complete with all essential gear for a…
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A Merchant’s Vested Intrested
Credibility. In game theory and business, I learned that one should really have a stake in the transaction, in order…