Category: Tactics
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Aggressive Rhythm, Concentrated Aim, and Fatigue Rhythm Disruption
Aggressive Rhythm is what I am calling the conditioning to Attack when: the defender takes the action to defend, an…
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GURPS Notes: Assorted Notes and a Simple exercise of Attrition
GURPS Mass Combat needs practice and rehearsals for the GM to get it right and so that the players also…
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Acrobatic Feats in GURPS
Just using Search-Fu to look carefully at Acrobatics. Basically I want to know how difficult each feat is, and what…