Category: Cepheus Engine
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What would make Players Interested in a Near Future Setting 2050-2070?
When I wrote Mneme Variant Combat Rules in Cepheus Engine, I was using an Adaptive approach to name design. I wanted…
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Deming Cycle – Game Mechanics
Is it so weird that I use the Deming cycle in The Mneme Variant Combat rules for Cepheus Engine I…
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Universal Sandbox Usage Terms are pretty easy to follow
http://universesandbox.com/usage/ If others are considering using Universe Sandbox to detail their Worldbuilding (game material). Hope to make hard SciFi more…
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Learning a Lot from Sci-Fi TRPGS: so many ways to die
stuff I didn’t know but learned as I got into Hard Scifi TRPGs 1) humans need 1 atmosphere of pressure,…
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Sleep-pod and Freshers – Solving the Orientation Problem
Sleep pods and Freshers can be pretty much the same thing. 1) redundant life support – cabin fails the sleep…
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Vertical Orientation and Delta-V based thinking – Why Not?
In Universe Sandbox I can imagine running a game: 1) 2070 -2080 0.7-1.8 E+13 Kg (Gigaton) Asteroid is being evaluated…
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Universe Sandbox Gifs and Playing around.
Game Running Logistics: So Universe Sandbox Records Gifs with its built-in video recorder. I have simple rockets and still trying…
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Added 6 Career Cards and some minor improvements for Cepheus Engine Character Gen
Updated and Added more Free Stuff to Mneme Variant Combat RulesNicco and I Added the Career Cards. These are a…
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PUBLISHED – MNEME VARIANT COMBAT RULES
Mneme Variant Combat Rules. So last night it seems Drivethru RPG approved my book and it got published. And to…
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Scifi Inspiration – Astrum and detailing Operations
Currently my Game inspiration Every planet in our solar system requires 30-100km/s of ๐ซV months to arrive (A rocket usually…
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2KT ship with 3KT ๐ซV engines with Shuttle as Controls.
Notes Habitats are Add Ons – Particularly Spin Habs. They’re bought and sold and Traded. Hull Frames make for very…
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7 Kilo Ton Ship used to Traveling between the Moons of Jupiter.
Trying a smaller ship for a change. I’m using “dumb math” ratios and benchmarking against the spaceX ITS as I…
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234 Kiloton Ton Freighter
This is a 234 KT freighter. A ton is either one Cubic Meter which is equal to 1 Ton/ 1000kg…
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Low Profile 3d Sketch of Wheel Configuration
MAIN POINTS: Many different configurations have trade-offs. Humans are superstitious when faced with so much uncertainty, many designs will prevail…
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Habitat Mechanics in TL9.0 to TL9.9 Ship Building
3 sets of Habitats for Ships 15m radius Habitat – it takes 1 to 1 to recover. This means…
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Bullet/Carousel and Tomahawk/Wheel Configuration for TL9 Ships
I’m imagining a Tomahawk or a Thrown Axe spinning perpendicular the axis of its Vector. In this configuration, the Pros…
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Quick Sketch of TL9 Ship with hab ring.
Length is 150meters Diameter of ring 76m 4 x 9,669 m^3 (700 ton each, 2800dton of fuel) Delta-V budget? Habitat…
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I enjoy the Business (Biz) Ops part of Traveller Games
I’d like to share: I know a few people enjoy the Biz Ops of a Traveller game. When I play…
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Space Combat – System Scale and Space Combat Scale
What I want: Space Combat where there is order enough to grasp the most key Conditions. More specifically. The Conditions…
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Learning So Much – Modeling 10dton Fighters for Cepheus Engine SRD RAW
There are Some problems in SPACE combat in CE I hope to address. Designing things in a way that 1-2…
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Today I learned some Basic Orbital Mechanics
TIL Hohmann transfers and Oberth Effect. Why the Navigator is an Important Job (it is not in the Mechanics of…
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Fabrics to Expand Modules for Spin Grav – Cepheus Engine Traveller SRD
Playing around with Hex tube ships for easy manufacture and maintenance. A little gravity is better than none. I would…
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Character Creation Flow Chart for Cepheus Engine Traveller SRD 1 page
Here is my own take on Cepheus Engine SRD character Creation (linked to Draw.io). I’ll probably go through multiple iterations. Here’s…
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Daydreaming of TL9 – a game that Spans 2050 to 2200.
Traveller Games in TL9 2050-2099 ike Delta-V where freelance Astronauts of various specializations are getting hired and trained for…
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System Generation replaced with Organization Generation
I’ve tackled Organization mechanics before in My notes on Organization in TRPGs in 2016 Jun 07. Whats changed is that 4 years since I’ve…
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TL9 Exo Skeletons and Spare Part Grades
So from my background in Construction and manufacturing, as a Safety Officer, and Quality Management officer, as well as inspiration…
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TL9 EMU Suit and its PSD File and Stats
both EMU unit and Crew Suit PSD file. TL9 Crew Suit 2200 PSD FILE Changed the Shadows Layer into an…
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Photoshop FIle of the TL9 Crew Vacc Suit.
Photoshop file (gimp compatible) for TL9 Crew Vacc Suit Traced with a lot of liberties from Albin Merle’s 3d Rendering…
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TL9 Basic Crew Vacc Suit 2200
Continued from Vacc Suit musings at TL9 One needs to explain that the way we think of suits as changeable…
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MgT2E Problems with Equipment
what i like doing with my spare time. Armor Piercing and Armor Piercing Discard Sabot Rounds were not Factored…