Category: Back to Basics
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Learning Children of a Dead Earth Orbital Mechanics and Phasing.
Children of a Dead Earth was about 1usd because of the steam Summer sale. So I got it. Unlike Kerbal,…
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Methodology Upgrade: Formula, Definitions, Example, and Anki Deck
I updated the Gaming List document to be more actionable. Basically i now added a methodology section as to state how…
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My notes in using Zones
Zones (in Fate SRD) is a method of handling the location of a scenario or scene. Instead of working with precise…
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Session, Act, Scene, and Player Scene.
I’ve come to a better understanding of Pacing, Acts, Scenes and Player Scene after analysing my problem solving techniques, Odyssey…
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Running GURPS more Narratively
If you want to have less rolls, or probably no rolls as a GM in GURPS here are my notes.…
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Back to Basics – Occasion to Roll
The occasion to roll is one of those ambiguous elements in TRPGs. I recently thought about some Project Management techniques…
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Narrative Mass Combat: Part 2 – Applying Groupings and using Economies of Defense
This post is for GMs who want to tackle mass combat or scale the game at the level of armies…
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Back to basics : exploring the fears to enhance immersion
Fear in war should be better explored. There is Fear of the enemy, fear of… … the minor tyrants who…
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Narrative Mass Combat: Part 1 – Groupings and Leadership
3 part post about Narrative Mass Combat. This helps in running Mass Combat since it gives some basic principles to…
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hypothesis: I game in the same manner I solve problems
In a discussion on different ways to run Mass Combat with a friend I realized that I cannot imagine how else…
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Back to Basics: Listing GMing Techniques
I have a coping mechanism where I break down the mental routes I use and try to hack and analyze…
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Back to Basics Narrative Tool of Scaling; Definition – World Building Game Style?
Scope and Scale: Individual vs Individuals with organizations. If I were to look at the Novels and Stories I’m currently…
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Back to Basics – Each Session is a Unique Dialogue
Realizing Each Session as a Unique Dialogue is a new mnemonic/coping mechanism and tool for me. A session is not…
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Back to Basics: Pacing – Dice Agency and Framing the Narrative
As a GM or Player, what do you think of the activity of Framing the Narrative? Is Framing the Narrative…
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Back to Basics: Pacing and Tension, Pacing Tool
Two wonderful videos below on Pacing but I’m here to talk about some ways to apply it immediately. Pacing Grid…
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Back to Basics: Organizing your session by Challenges, and a reminder on Pacing
Keeping things simple, my players will notice I will be using these mnemonics: Minor and Significant Challenges. Minor Problems/Challenges was…
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Back to Basics: My Game Itinerary
Why it takes me roughly 4 hours to run a game. Part of the Back to Basics because I’ve tried…
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How to GM Abstract Combat Part 3 – Initiative, Combat for the Non-Combat GM
Part 2 can be found here. This is Back to Basics. Initiative is a simple matter, it is for the…
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Back to Basics – Empathy as the Goal
This is related to my post on the thesis that GMing is very much like Active Listening. Related to my…
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How to GM Abstract Combat Part 2 – Economies of Attention
This is Part 2 of How to GM Abstract Combat. Here is part 1. Back to Basics. Economies of Attention…
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How to GM Abstract Combat Part 1 – Think in Opportunities
Playing a game like Airsoft requires me to have some mnemonic tools to help improve and to compensate for the…
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GMing Back to Basics: Gming with very Basic Mnemonics – Active Listening GMing
The most basic mnemonic of GMing is being a good listener. Effective and Scientific Communication Skills are easy to take for…
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Gravity in everything the PCs do. Some mnemonic tools for your consideration
Things in a game goes along faster when we deal with what is important. We do this in summaries and…
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Committed Phase, Game Theory-ish
I talked about schelling point before and I learned to put to words something recently: Committed Phase. Basically its a…
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[GURPS] Sample Rogue, with basic use guide
Rogues are deviants, in party dynamics they serve as a specialized troubleshooter which takes a unconventional approach to problems. Unlike…
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Basic Set Knight Template and a Short adventure
Another Basic Set compatible NPC, although you may want to get your hands on Dan Howard’s article: “Chainmail — Why…
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GURPS Quick Adventure
Another GURPS NPC template. Instant Encounter. A bad harvest has forced several freemen to leave their homes to look for…
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Basic Set Soldiers, Logistics (adventuring’s less popular expression
Soldiers and Logistics, Translate to Adventurers and Adventures. Some GMing fundamentals I keep revisiting because I always find new ways…
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Basic Set Challenge; Basic Set NPCs
The GURPS 4E basic set is a formidable book to begin with the Table-top Role-playing Hobby. It may just be…
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Basic Set Combat Load (RAW)
Here are some fairly sci-fi Load-Outs. Only the water packs are not found in the basic set, but can be…