Category: Any Game System
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information Design and Data Arrays for games : loadout mechanics and scene planning
Osr Notes Spreadsheet What I take pride in as a special ability is thinking in pivot tables and data arrays.…
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Its ALMOST DONE! gave the second milestone payment.
Almost DONE, by done:1) Nicco is Wrapping up the Book 2) the Ojts (Lloyd, Ranz, and Michael) are on the last…
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Emotional Labor in Games – High Will and Resolve Characters.
It was my wife and women in my life who had to explain to me the importance of just being…
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Reflection on Arcane and Notes on Storytelling
After getting out the Arcane Haze, how do I make a scene as emotionally involved without violence or a fight? …
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When to Roll for Information and Senses.
JUST a simple breakdown or decomposition technique in providing information. When to Roll for Information and Senses. Narratively. Does the…
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If I want the hobby to survive past me – making systems easier to learn
I’m currently working on another book for DTRPG drawing from my Homebrewing. simplifying maintenance, repairs, and damage. Making one wholistic…
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Less Rolls, Uncertainty for the GM, and more focus on Reading the Players.
if the GM is fast and loose about the success of the players action to action, how can they create…
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Simple Behavioral Mechanics
I have a SIMPLE bad mood Mechanic. We have personalities that make us have a Bad mood as related to…
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Game design elements i like correcting – pointless rolls, lost player turns, penalizing cooperation, robbing success from players
1) do not take any turn away from players, if there are costs then give penalties or costs but never…
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Imagining a Smarter person than me: A Virtualized Model in my head
TRPGS contributed to making me better imagine and predict what people would do. Simply because we have to think about…
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Theory and Practice – the dilemma on Guides
I hate it how its so Theoretical – having to write a guide – but in my experience PLAYING is…
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Got back to Roll20, this is my Review.
Since 2015, what has changed is that I’ve had more Work Experience in IT, Project Management, and Quality Management. This…
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Earthsea Influence – hopefully make a Magic System
I can’t wait/impatient to work on a magic system after listening to so much Earthsea. I’m imagining a simple one…
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Load Outs Rabbit Hole. How games taught me to be good at lists.
I’ve made a couple of spreadsheets to automate load outs, as well as long series of load-outs, as well as…
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Superiority – Open Mechanic
In a resource Superiority contest (Time, Manpower, Material, Attention, etc…) – Organization skills like Admin or Profession (appropriate to a…
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Visualizing Administration – as fluid mechanics
Anyone here finds Precedence Diagramming Technique / Sequencing Actions /Critical Chain/Path or Workflow/Resource Optimization /Resource Leveling helpful in narrating how…
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Initiative is not Sequence in Time, but Influence in Chaos.
What if Initiative is not Speed. If everything is happening “simultaneously” then Initiative is the action that has the strongest…
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Traveller Auto Fire Rules and AnyDice Tutorial Studies
I’ve been bothered by some Traveller Dice statistics/probabilities. Particularly Dice statistics of Autofire Rules.I found a great Tutorial on Anydice by…
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What will it look like? Future or games as we have better Tools and Access.
As we increase in understanding and have that understanding accessible – thanks to games like kerbal and world building and…
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GMing and Writing – Identify Stakeholder and Collect Requirements
Everyday I review my PMBOK with ANKI. I realize that Players are the Stakeholders – End Users of the TRPG. …
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Operating the NPCs – My work experience applies to both the PCs and the NPCs
One of the takeaways from work experience is my understanding on logistics and support operations. the Family business is Construction…
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Damoren – a review of campaigns i’ve run and previous reflections.
I’ve fun modern “kitchen sink” settings where it has magical elements. And Damoren reminds me of this and like any…
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Wealth is Easy, Intermediate is Status: it they still made GURPS Source books
being a Power-gamer before I’m still hardwired to look for Optimals. As a GM the rules on wealth in GURPS…
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System Generation replaced with Organization Generation
I’ve tackled Organization mechanics before in My notes on Organization in TRPGs in 2016 Jun 07. Whats changed is that 4 years since I’ve…
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Photoshop FIle of the TL9 Crew Vacc Suit.
Photoshop file (gimp compatible) for TL9 Crew Vacc Suit Traced with a lot of liberties from Albin Merle’s 3d Rendering…
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I wish I can finish my Homebrew Alternate Cepheus Engine to run Pandemic Philippines
I like running modern-day settings. I want to run 2021 near the “end” of the pandemic. I try to run…
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Trying to Understand T5, for much sophisticated minds (not mine)
I’m really frustrated at Traveller 5 armor making. The Armor Making Form does not line up with the Design Instructions. …
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Learning Children of a Dead Earth Orbital Mechanics and Phasing.
Children of a Dead Earth was about 1usd because of the steam Summer sale. So I got it. Unlike Kerbal,…
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Writing Skills Down more Thoughtfully
I dont know how to describe when I describe skills in this way: Example: 1) select a people or cultural…