GURPS Quick Adventure

Another GURPS NPC template.
Instant Encounter. A bad harvest has forced several freemen to leave their homes to look for supplies to pillage. These warriors are skilled, but not as disciplined as professional soldiers of the empire, still they are formidable and versatile.
PCs encounter faint clues of these would-be marauders passing.
It is a climate of panic, as a bad harvest, has landholders scrambling to buy supplies from better off neighbours. Tension is growing as abuses mount regarding the unfair trade of supplies. It has come to a tipping point when the first news of violence and pillaging has every community pointing the blame at each other.
The PCs are caught in the middle, and might be forced to confront the angry parties. If they investigate, they later learn about the barbarians, but what they don’t realize until later is that a Landholding knight has used the pretense to hide his campaign against an old rival.
Freeman Warrior
50cp
Use this template to represent warriors who do not have a large body of history, culture, discipline and organization to draw on for their martial tradition.
Attributes [20]: ST11 [10]; DX 10 [0]; IQ 10 [0]; HT 11 [10].
Secondary Characteristics [0]: Dmg 1d-1/1d+1; BL 24 [0]; HP 11 [0]; FP 11 [0]; Per 10 [0]; Will 10 [0]; Spd 5.25 [0]; Move 5 [0]; Dodge (light + DB1) 9 [0].
Advantages [15]: Combat Reflex [15];
Disadvantages [-25]: Duty, Hazardous (12) [-10]; Discipline of Faith [-5]; Sense of Duty (Family, Friends, and Comrades) [-5]; Code of Honor (Warrior) [-5].
Total Skills [40]:
Primary Skills [17]:
Combat Skills [17]: Axe/Mace (A) DX+2 [8]-12; Bow (A) DX [2]-10; Shield (E) DX [1]-10; Throwing Axe/Mace (E) DX [1]-10; Fast Draw (Axe/Mace) [1]-11; Riding (A) DX-1 [1]-9; Wrestling (A) DX-1 [1]-9; Brawling (E) DX [1]-10; Knife (E) DX [1]-10.
Secondary Skills [15]:
Warrior Skills [15]: Warrior (A) IQ [2]-10; Hiking (A) HT+1 [4]-12; Running (A) HT-1 [1]-10; Stealth (A) DX-1 [1]-9; Survival (Wooded) (A) Per [2]-10; Tracking (A) Per [2]-10; Navigation (Land) (A) IQ-1 [1]-9; Packing (A) IQ-1 [1]-9; Savoir-Faire (Warrior) (E) IQ [1]-10.
Background Skills [8]:
Freeman Background [8]: Housekeeping (E) IQ [1]-10; Scrounging (E) Per [1]-10; Farming (A) IQ+1 [4]-11; Leadership (A) IQ [2]-10.
Worn:
  • Leather armor DR2 (Torso, Groin) $100 10lbs
  • Pot Helm DR6 $100 5lbs
  • Clothes (Status -1) ($60) 2lbs
  • Shoes $40 2lbs
  • Cloak, Heavy (Fur) $50 5lbs
  • Total $290 24 lbs
Carried:
  • Cheap Small Shield $24 8lbs
    • Skill-10, Block-10 (DB1, DR6, HP30, OP13)
    • Dmg thr 1d-1 cr
    • Holds 2 Hatchets
  • Cheap Axe $30 4lbs
    • Skill-12, Parry-11U
    • Dmg sw 2d-1 cut
  • Cheap Large Knife $24 1lb
    • Skill-10, Parry-7 (no shield)
    • Dmg thr 1d-1 imp/ 1d+2 cut
  • 2 Cheap Hatchets $48 4lbs
    • Throwing Skill-10, Melee Skill-12, Parry-11
    • Acc 0, Dmg thr 1d cut, Range 16/27
    • AoA:D + 3 sec Aim (behind shield cover) = Skill-11 at 5 yrds
  • Long Bow $200 3lbs
    • Cheap bodkin arrows and hip quiver $39 3lbs
    • Skill-10
    • Acc 3, Dmg thr+1 imp, Range 160/270,
    • AoA:D + 3 seconds Aim = Skill-10 at 20 yrds
  • Bottle, Ceramic (1L) $3 3lbs
  • Total $126 20lbs
Travel-Load:
  • Backpack $60 3lbs
  • Blankets $20 4lbs
  • 2 Sets of Clothes ($120) 4lbs
  • Wine Skiin (4L) $10 9lbs
  • Travel Rations, 2-days $12 3lbs
  • Personals $5 1lb
  • Total $102 24lbs
Total $518 71lbs.
Another Short Adventure can be found in my Byzantine Blog: The Slavers of the Horde.

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