Month: September 2014
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[Open RPG notes] Narrative Fact , Yes-And, and Yes-But
Basically some definitions. I broke down Player Agency into some conceptual units – Fact, Yes-And, Yes-but, Gambit/Gamble. It is in…
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Tactical Boots Research
One of the hardest to find: 8″ high (for ankle support, because this is the small bones and the first…
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Sometimes I talk about Philosophy – Impossible Standard Argument, New Memetic Weapons
In a previous argument, someone used on me the Impossible Standard Argument – or what is basically “Moving Goal Posts”…
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Changing the Safety Game
Our safety standards are very close to international standards, what is different is enforcement. So if you are at least…
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Excellent News from CTO R&D
I just came from the plant an saw our machine shop. Currently researching how much it costs to machine the…
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Experimental Game Hypothesis – Mental Health Care
Gin no Saji aka Silver Spoon gave me an idea of how Cognitive Dissonance can be healthy. The anime is…
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Fallacies and Biases: Attacking the Source and not the Argument.
My brother loves DnD 4e, and I’ve not run as much games in 4e as he has. So I’ll take…
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Selective Humanization
Humanization and Dehumanization is something we exercise a lot in RPGs. We humanize our characters, our NPCs, and Allies, and…
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More Player Agency. Incentive Points.
I’m a fan of narrative games – house of the blooded is the only I’ve played but I’ve followed +Tobie…
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Running with a Weighted Vest
Basically it is the Weight I lost, 10lbs, is back on. It was stressful on the knees because of the…
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Community Building Focus Transition.
I will be changing content direction slowly. I have a ton of old posts and material, which I will evolve…
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Anygame System – Gamer Guide to Small Wars Manual part 1
Any Game System or GM will benefit from this Free Public Domain Book! It will highlight Tasks any Adventure (aka…
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Simple Things
Seriously considering Reducing the amount of clutter and equipment I have. Considering going the M4 Route, because I need it…