Month: February 2012
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[GURPS] Defining Computer Operation Skill
Disclaimer: this is my current understanding of computers, and may change as I learn more or as our use of…
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My Ideas about the Future of Gaming
disclaimer: I’m not an expert, and I’m clearly biased to a particular direction. recent influences: Ryan Dancey’s article in RPGnet, …
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[Traveller and Ultra Tech] A science post about appreciating computing power of the human brain
Disclaimer: i’m not a computer scientist, i’m drawing from my experience with 3d graphics and rendering graphics and guessing. The…
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Mass Combat and State-Craft Campaign; Organization
A new friend, Cal of http://www.robotmessiah.com/ is prepping for his TL2 Mass Combat and State-Craft game. I’ve been always working towards bringing…
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[GURPS traveller] HT is Redundancy and Fail-safe
Im brain storming for a game and would like your input (crowd sourcing). I have an idea to make HT,…
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[Gurps traveller/ultra-tech]Complexity and Computers in TL10
[Gurps traveller/ultra-tech]Complexity and Computers in TL10 So ive being doing the numbers, looking for a dominant strategy given the game…
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In My Traveller Universe: Opening a Can of Worms
I’m just trying to brainstorm for an upcoming game. One of the challenges I face is costing and callibrating skill…
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Science In My Fiction » Blog Archive » Building the Dragon
Science In My Fiction » Blog Archive » Building the Dragon: ‘via Blog this’ Hey, me too. I also like…
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What i learned in operation day break
The experience really reinforced: no stupid black ops. If you want black ops then you can afford to waste your…