Month: July 2010
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ORPGS character sheet up
Finished a sample character sheet. It took a while to get pegged down to a particular list of abilities. Now…
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Inability to gauge Encounter Risks a Good thing or Bad?
What Huensao pointed out is really interesting. Is the inability to gauge how deadly an encounter is Good or Bad?…
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Humanity, a premise of Game System
I just participated in a thread discussion about Callousness. Funny thing about it is I sucked at bringing my point…
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What are tasks for Spatial and Visual Intelligence?
In games, Spatial and Visual intelligence (Awe) is usually lumped together with logical-mathematical intelligence (Int). Although i would say it…
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What is an Overly Detailed Character Creation System
still working on my homebrew. I have a long list of things that I want to incorporate into a character…
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Qualities in People: Multiple Intelligence Stats affect judgement
these are the GURPS plug in of multiple-intelligence Stats I’ve been working for. I’ve yet to fill out the text.…
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Some GURPS Low-Tech Templates
Here are some GURPS low-tech templates. They are again another take of the RPG archetypes. I think a few posts…
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Creative Jobs and its bit of a relation to Gaming
This RSA Video is about Creative Jobs, in the GURPS forums I lurk discussion went to unskilled jobs vs skilled…
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if making Open Role-Playing Game System make a wiki
I just realized that if I plan to make my home-brew transparent, accessible and easily improved/altered to make derived system.…
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Plugging the 7kingdoms IGE
I didn’t know Larps were called Interactive Game Entertainment-thingys now. This is the gaming direction my brother took with his…
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Human as a Baseline of a Game System, Why not?
My position is to use Human as a Baseline for game systems. There is some philosophical problems when “human” is…
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Making World Builder Program Exectations Transparent
Dream Big then Whittle it down to what you can do with your budget and priorities. This World Building Program…
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Some consulting about Software for Random Generators
Character Generation Systems are more interesting when there is a good character sheet to display all the details. Also, random…
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Working on Game Tools
Harn has a manor generation system. Along with my own Historical Sources, I think I can make my own suitable…
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Tinkering with Random Character Generation
I’m aching to game again, but I’ve been a bit system picky. Right now I’ve accumulated a lot of notes…
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Wilderness vs Dungeon Encounter Map Generator part 1
Dungeons are more linear and have been adopted by how much it eases the GM’s job by boiling down options…
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[GURPS] Magic Problems II
A problem of the magic system that can be annoying is that, mastery of a more complex form of magic…
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[GURPS] Magic Problems
The magic rules in B237 under Magic Rituals are very odd when you compare them to Time Spent Rules in…
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Has this Happened to You?
My bros and I were the first to buy the KODT Bundle of Troubles 1-7 and bring them to the…
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Pondering different types of gamers or reasons why people get into gaming
Thinking more about old school and the complaints of the ilk regarding the more negative stereotype with the new generation.…
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Less Investment on ME, more on THE character
I find it easier, to role-play a character who I’ve not invested so much effort in. Role-playing someone very detached…
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Hard decisions in an RPG; KODT helps.
I gotta blame it on KODT, the comic makes me want to role-play. I can really relate to what the…
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GURPSing Theory of multiple intelligences
I’m trying to write up the intelligences as Talents using Theory of multiple intelligences Interestingly 15cp Talent has NO limits…
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Real World Role: the Agent aka Pushers
The Rogue is supposed to be an adventure that lives by hits wits more than his blade. The value of…
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Visualizing Mastery of a skill – GM Narrative Tool
My wife makes me watch project runway, and such competition reality shows have good examples of cognitive biases and how…
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Definition of Diplomacy
Diplomacy, Leadership, Tactics, Strategy, are Key words you find in business, in real life, and RPGs. In the game, these…
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Science and Gaming: Testing Claims
Thrand’s reply to Roman Vs. Rajput 2 of 2: “Roman Vs. Rajput” I’ve pretty much seen the same tests in…
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Another Take on the Classics: GURPS Racial Templates
Another take on elves and dwarves. Dwarf 0 points Dwarves are hardy and strong folk. Their physical traits allow them…