Month: January 2010
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Pay Offs and XP.
Arbitrary Pay-offs points is what the Scott P. Stevens uses in the Game-theory lessons I purchased. In the lessons they…
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AutoRealm, learning notes
You can get autorealm here. Its not that hard to find, you can just google it. Ubuntu/Linux. You can use…
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Map Making Endevor
Campaign Cartographer vs AUTORealms. I’ve checked out campaign cartographer in youtube and compared it to my experience with AUTORealm. CC3…
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Kingdom of Jerusalem problems
I’ve complained about the limited material available regarding the Latin Kingdom of Syria also known as “the Kingdom of Jerusalem”.…
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GURPS Wealth and Status v1
This gradual progression of wealth is more precise in calculating the difference of culture, lifestyles and opportunities present in an…
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Random Village Generation v0.1
Random Village Generation v0.1 A quick random village generator. It is intended to be used with Medieval Demographics Made easy.…
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Detailing the Kingdom of Jerusalem
I updated my byzantine blog. Its a specific blog about my altered history byzantine project: Sins of the Crusade. I…
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House Baldwin Territories
House Baldwin. There is a lot of area that makes up the relatively small but significant Kingdom of Jerusalem. In…
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Too much Role-playing in Real Life
After learning Game Theory basics I’ve begun to pursue my own studies into it. I have to blend some actual…
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A better map of 12C Crusader Palestine
The title is a link to a better resource for the Kingdom of Jerusalem 15C. 4950 Villages30 towns6 Cities1 Capital…
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Voluntary Disadvantages: an Exercise in Game Theory
An system-neutral look at character disadvantages, their value and how they provide incentive for role-playing. Disadvantages have a measurable affect…
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Sample Outline for Game Preparation and Organization
Here is a sample outline designed to help GMs describe their method and process of preparing a game. Sample Outline:…
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Making the Game fit how you observe Life and Challenges
Making Theories fit Facts instead of Making Facts fit Theories. This is why I play GURPS. The science that makes…
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My own Investigation on Horses
This was last year. It was my “investigative” research regarding horses. I was aware of the relationship of body mass,…
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Armor Problems in GURPS Basic Set.
There has always been problems with the armor system and it comes up so often in the threads. I’m wondering…
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Falkovia with Medieval Demographics Made Easy
An interesting look at Ravenloft’s falkovia with Medieval Demographics Made easy. Population: 60,000.Note that if you look at the population…
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Numbers tell a Story
Having a better a appreciation with Demographics and Numbers have given much inspiration for drama and the human condition. I’ve…
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Kingdom of Jerusalem List
Basically using the guidelines and exel sheet of Medieval Demographics Made easy I’ll work with these settlements. Basically for simplicity…
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Thread Titles
Title threads with exactly the (boiled down) question or idea. No need to declare newb-ness or any other matter. Consider…
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Having Mundane Combat Skills
Realistic Ancient Soldiering was basically getting a bunch of people to one place in the best condition possible to fight.…
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House Baldwin: The Kingdom of Jerusalem
I’ve been reading up on the kingdom of Jerusalem. In the Sins of the Crusades, the altered history made for…
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On Wealth and Horses
Medieval horse Types and Traits is an awesome contribution by Icelander. Especially since Horses would be more central realistic/gritty games.…
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Accounting Ratios and Characters.
I learned this “trick” in accounting. Ratios are used to measure, abstractly, an entity’s performance. You can do the same…
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Accounting Ratios and Characters.
In financial accounting I learned to use ratios to infer what happening in an accounting statement. Point based system characters…
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Mutated to a Meta-Gaming thread
The same thread I’m talking about now mutated into a Meta-Gaming thread. I didn’t see that coming. Wonder if I…
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What you need, what you want
gaming preferences. GURPS can have a TON of detail. Here is a thread that discusses the two opposing views: Detail…