
Category: Templates
- 
 GURPS Magic Notes 17: SpiritsSpirits are useful tools used by mages. The basic Spirit trait you see below can be slapped on a lot… 
- 
 GURPS Magic Notes 18: Zombies“The Far East Triad lets everyone know they are into human trafficking, but what they really specialize in is what… 
- 
 Mass Combat Templates with load OutsMaking a bunch of templates for this long project I had for years. Basically its GURPS Low Tech Lite, for… 
- 
 GURPS Magic Notes 19: GhoulsHaven has undead, and its constantly growing population (as it shelters african refugees and lacking of reproductive health care, almost… 
- 
 GURPS Templates notes: Write Up instead of StatsInstead of the just the stats, why not just create a Archetype based on his or her SOP or Modus… 
- 
 GURPS Magic Notes 21: Swarm FamiliarSwarms are pretty cool, and freaking scary. A bug, a small snake, or a small bird is not much of… 
- 
 GURPS Magic Notes 20: Darkness Aspect and Shadow Path MagePlaying around with Darkness Aspect Mage and Shadow Magic. Again lets begin with some basics. Reading the definition of Darkness… 
- 
 GURPS Magic Notes 22: Demonic AllyI’ll leave it up to you what are demons in your setting. Summoning such a demon costs only 11FP of… 
- 
 GURPS Magic Notes 23: Ghostly CompanionsGhostly Companions is an old trope, you can say Virgil in Dante’s Inferno is one of such. A very popular… 
- 
 GURPS Magic Notes 14: Familiar TemplatesThis is for my preparation for the next arc for War Beneath Heaven, a Modern Fantasy Setting set in rapidly… 
- 
 GURPS Magic Notes 09: Sample Mages for the Setting.NPC mages using Ritual Magic. Having these set up determines the value and accessibility of mage resources. Layer your appreciation… 
- 
 Cleaned up Two OLD handouts: Horses and 11C equipmentMoved a bunch of files to my shared gaming folder, and cleaned up two old hand outs. These are 11th… 
- 
 Some GURPS Low-Tech TemplatesHere are some GURPS low-tech templates. They are again another take of the RPG archetypes. I think a few posts… 
- 
 Another Take on the Classics: GURPS Racial TemplatesAnother take on elves and dwarves. Dwarf 0 points Dwarves are hardy and strong folk. Their physical traits allow them… 
- 
 (Homebrew) OSRIC pregensMade some homebrew tweaked OSRIC pregens that Fit CCG Sleeves. I plan to cut the printoutsand place them with my… 
- 
 Random Lord Generator and Empires before AlexanderThe Random Lord Generator is meant to allow for the quick, simple, and detached creation of NPC lords as allies,… 
- 
 Mass Combat Low Tech TemplatesMade a bunch of GURPS 4e Mass Combat Low Tech templates. They feature the basic Ally cost and some lenses.… 
- 
 Feudalism in GURPS and Random knight GeneratorFeudalism is very tricky and difficult to reflect in RPG system. It is not as much “ranks” of status but… 
- 
 Basic Traveller TemplatesThese templates were made to reflect basic proficiency with regards to the hours of training that would into their contemporary… 
- 
 Basic Set Soldiers, Logistics (adventuring’s less popular expressionSoldiers and Logistics, Translate to Adventurers and Adventures. Some GMing fundamentals I keep revisiting because I always find new ways… 
- 
 A Second Opinion and Edited CourtiersSecret Rolls: Role-playing Strategic Decision Making. Normally, Players may look at their rolls. I would not change this method in… 
- 
 The Courtier: The Power BrokersWhat is a courtier? This is a character role that has been mostly ambiguous and confusing to many gamer, including… 
