Category: System Mechanics
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GURPS Notes: Assorted Notes and a Simple exercise of Attrition
GURPS Mass Combat needs practice and rehearsals for the GM to get it right and so that the players also…
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GURPS Mass Combat Notes: Mass Combat in Roll20
These are my notes in correction of the mass combat I ran recently. I hope to update this when new…
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GURPS Magic Notes 13: Using Magic Items
A review of magic Items and some notes about how it affects a setting. Rules in Review The rules for…
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GURPS Magic Notes 15: Earth Spells
I was surprised by the applications of Earth Magic. What I love about it is that its really just the…
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HT and Simplified Running
Health GURPS Stat the health stat bugs me because fitness and conditions are separate. Why can’t it be just in…
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GURPS Magic Notes 15: Ritual Magic Basics and High Magery Game
Ritual Magic Basics Ritual Magic under B242 and GURPS Magic p.200. Basically instead of every spell a skill, you have…
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GURPS Magic Notes 03: Basic Set System Mechanics Review
Bringing down the information barriers, and helping you get to play a mage or allow supernatural elements in the game.…
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Gurps talents, combat talents.
As part of the Cult of stat normalization I found talents to be indispensable and it models so many things…
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Interesting Notes on GURPS Skilll and then some.
What I’ve noticed is that some skills can be bundled as part of a broader skill – exam Police Work…
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Patron, Duty, and Frequency of Apperance
Typically people work for a Patron Entity, especially for low tech. The relationship may vary, but it a pretty certain…
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GURPS Magic Notes: Alter Visage, Body and Voice
Because Alter Visage, Body and Voice have a duration of 1 hour, a Body Specialist Adept with a Body Control-27…
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GURPS Magic Notes 20: Darkness Aspect and Shadow Path Mage
Playing around with Darkness Aspect Mage and Shadow Magic. Again lets begin with some basics. Reading the definition of Darkness…
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GURPS Magic Notes 08: Doctrine 03 – Information Gathering
Lets have a quick review of some key concepts. Let’s Review Magery (B66) is a Binary Answer: Magical or Non-Magical.…
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GURPS Magic Notes 07: Doctrine 02 – Basic Magical Defense is to Know a Mage
More Extensive Countermeasures and their Costs. These packages are useful for GMs to detail how extensive the protections a Character…
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GURPS Magic Notes 14: Familiar Templates
This is for my preparation for the next arc for War Beneath Heaven, a Modern Fantasy Setting set in rapidly…
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GURPS Magic notes 25: Magic Item in Haven
Now that I’ve read it pretty thoroughly I learned I made a lot of mistakes in the interpretation. It really…
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GURPS Magic Notes 09: Sample Mages for the Setting.
NPC mages using Ritual Magic. Having these set up determines the value and accessibility of mage resources. Layer your appreciation…
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Analyzing Inspiration: Proceedural, Legal, Political Dramas
On of my current inspirations is “The Good Wife“, especially since it takes current events and current debates and weaves…
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Inspiration: Death Note
Finally Got to Watch Deathnote and it is Amazing and gave me a lot of Ideas. Anyway, the ideas expressed…
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Wealth Checks with the Speed/Range Table
Simple resource system for GURPS for less Bean Counting. Use the Speed and Range Table in B550. Basically Begin with…
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GURPS Magic Notes 05: Enchantment, Meta Spells, basic Magic Economics
What to learn First I’ve talked about Enchantment being on of the First Set of spells to learn, please add…
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Philosophy is how the Brain is Wired; Wishing
I am a fan of Philosophy, especially after all learning on my own when my entire education consistent in metaphysics…
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Design Philosophy: No Counter-Rolls or Interrupt Rolls
I have many unfinished projects related to gaming but despite that I consider them a part of a learning process…
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Magic in the Campaign
I was talking to +James Austin about Magic in the GURPS Modern Fantasy Game. We settled on GURPS Ritual Path Magic, which…
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Bench marking against GURPS
Just Browsing Running Results Nothing is as humbling as learning your GURPS stats. I did a run and finished at…
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Supernatural Tansparency
I’m running a Kitchen Sink Setting and magic and psionics are usually very hard to balance. One thing that makes…
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Debt in a Game example
I borrow money to buy a Desktop, a Car, a home. Interestingly, I took on a Debt disadvantage forcing to…