
Category: homebrew rules
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 Learning Children of a Dead Earth Orbital Mechanics and Phasing.Children of a Dead Earth was about 1usd because of the steam Summer sale. So I got it. Unlike Kerbal,… 
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 GURPS Making Initiative Check BasedInitiative is a score that player rolls for his character where his margin of success and failure determines his order… 
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 GURPS Traveller Character Gen Side ProjectHere is my Statement-Sized Google Doc regarding GURPS 4E Traveller Interstellar Wars Character Gen. Basically its all my homebrew rules… 
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 Just getting a lot of ideas downRecalibrating Classes and Some Rules I was wondering about re-calibrating classes in 3.5. Breaking some tradition, and making more sense.… 
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 Back to working on GURPS MIddle Ages LITELooking at what there is left, I think it will be another 20 more hours to finish it. I need… 
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 from 2010, Axial Age Setting and D20 based system.I was really inspired to play or run a game set in the Axial Age. So I made a fantasy setting… 
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 Finished D20 SRD homebrew PrepIt just need some polish, but it is practically finished. I was able to construct some characters and test out… 
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 Ally or Contact – complexities of relationshipsI was wondering about if one had only limited character currency what one should spend on, and I found allies… 
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 Updated my D20SRD Homebrew RulesD20 SRD has no power creep, accessible, easily define-able You can find it here. Combat is Lethal with Con being… 
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 Ally followers black boxingOther than the characters personal wealth, he spends points on allies, which are his followers. Allies that are followers provide… 
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 Another way to deal with GURPS DmgAverage All Damage. This is great with fire-arms. Just apply the 3.5 per d6. Do the same for melee weapons,… 
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 Scratching that Pedantic Urge: Economy SizesI just got to get this itch: Starting Wealth is determined largely by the size of the Economy. Imperial Rome,… 
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 Social Advantages requirementsSome advantages have a cost to maintain. Contacts and networks are something I am terrible at maintaining, my best bet… 
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 Organized some text: GURPS Lite setting specificI tried to reconstruct my GURPS lite that was specific to Low Tech. I’ve hit a milestone where I finished… 
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 Cards as an Organization MnemonicUsing Cards The cards are meant to concentrate and prepare details that are relevant. In a Top Heavy game like… 
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 Reflections on GMing after Simulations; Random Generating Flaws and PerksThere are a lot of ideas that come to me from converting my airsoft experience into GMing. One thing that… 
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 DnD Magic With a real CostLooking at economics of energy, Magic in any setting throws away laws of physics for the sake of metaphysical and… 
