Category: game systems
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Progress Update: art has progressed
Some things that are done. 1) Hex Map for the solar system – so that people can easily calculate distances…
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Sanity vs Trauma – reviewing CoC7e,
Learning the Sanity mechanics of COC I get to reflect a lot on my own mental quirks. Note: Spectrum of…
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Probability and Gaming – Additional Actions for Success
So a lot of my work is the inspiration for my Gaming, one of the Risk Management concepts that affect…
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Lessons Learned – Near Finish of work Meditations.
Even if I’ve not published this close to publishing I’ve collected so much data on how hard it was to…
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Learning Children of a Dead Earth Orbital Mechanics and Phasing.
Children of a Dead Earth was about 1usd because of the steam Summer sale. So I got it. Unlike Kerbal,…
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Quick Combat Update June 24 2020
This is system I just want to make because I want to apply the concepts I like from various systems…
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Writing Skills Down more Thoughtfully
I dont know how to describe when I describe skills in this way: Example: 1) select a people or cultural…
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The Fantasy Trip – melee flow chart WIP
200329 Fantasy Trip – Flow Chart 16.5″ x 11.7″ (A3) I didn’t detail it so much because I just needed to…
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Historical Games and Systems Thinking
Systems Thinking It was when I was catching up with old friends where my problem with running games came about.…
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Social Mechanics – is it the Mechanics of a SYSTEM or the social mechanics in All Game systems?
I think the problem is that LIMITS are not taught to the GMs. They imagine skills are like physical Abilities…
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Mechanics that focus on Prioritization and Agile Thinking
As a gamer, when i see an attempt to do something I think about “rolling to do something”. Now that…
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Debt in a Game example
I borrow money to buy a Desktop, a Car, a home. Interestingly, I took on a Debt disadvantage forcing to…
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The valuable chance to try new things
I value trying to improve the experience constantly, but I don’t want to inconvenience my players, but I need their…