
Category: Back to Basics
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 Learning Children of a Dead Earth Orbital Mechanics and Phasing.Children of a Dead Earth was about 1usd because of the steam Summer sale. So I got it. Unlike Kerbal,… 
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 Methodology Upgrade: Formula, Definitions, Example, and Anki DeckI updated the Gaming List document to be more actionable. Basically i now added a methodology section as to state how… 
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 My notes in using ZonesZones (in Fate SRD) is a method of handling the location of a scenario or scene. Instead of working with precise… 
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 Session, Act, Scene, and Player Scene.I’ve come to a better understanding of Pacing, Acts, Scenes and Player Scene after analysing my problem solving techniques, Odyssey… 
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 Running GURPS more NarrativelyIf you want to have less rolls, or probably no rolls as a GM in GURPS here are my notes.… 
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 Back to Basics – Occasion to RollThe occasion to roll is one of those ambiguous elements in TRPGs. I recently thought about some Project Management techniques… 
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 Narrative Mass Combat: Part 2 – Applying Groupings and using Economies of DefenseThis post is for GMs who want to tackle mass combat or scale the game at the level of armies… 
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 Back to basics : exploring the fears to enhance immersionFear in war should be better explored. There is Fear of the enemy, fear of… … the minor tyrants who… 
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 Narrative Mass Combat: Part 1 – Groupings and Leadership3 part post about Narrative Mass Combat. This helps in running Mass Combat since it gives some basic principles to… 
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 hypothesis: I game in the same manner I solve problemsIn a discussion on different ways to run Mass Combat with a friend I realized that I cannot imagine how else… 
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 Back to Basics: Listing GMing TechniquesI have a coping mechanism where I break down the mental routes I use and try to hack and analyze… 
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 Back to Basics Narrative Tool of Scaling; Definition – World Building Game Style?Scope and Scale: Individual vs Individuals with organizations. If I were to look at the Novels and Stories I’m currently… 
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 Back to Basics – Each Session is a Unique DialogueRealizing Each Session as a Unique Dialogue is a new mnemonic/coping mechanism and tool for me. A session is not… 
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 Back to Basics: Pacing – Dice Agency and Framing the NarrativeAs a GM or Player, what do you think of the activity of Framing the Narrative? Is Framing the Narrative… 
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 Back to Basics: Pacing and Tension, Pacing ToolTwo wonderful videos below on Pacing but I’m here to talk about some ways to apply it immediately. Pacing Grid… 
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 Back to Basics: Organizing your session by Challenges, and a reminder on PacingKeeping things simple, my players will notice I will be using these mnemonics: Minor and Significant Challenges. Minor Problems/Challenges was… 
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 Back to Basics: My Game ItineraryWhy it takes me roughly 4 hours to run a game. Part of the Back to Basics because I’ve tried… 
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 How to GM Abstract Combat Part 3 – Initiative, Combat for the Non-Combat GMPart 2 can be found here. This is Back to Basics. Initiative is a simple matter, it is for the… 
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 Back to Basics – Empathy as the GoalThis is related to my post on the thesis that GMing is very much like Active Listening. Related to my… 
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 How to GM Abstract Combat Part 2 – Economies of AttentionThis is Part 2 of How to GM Abstract Combat. Here is part 1. Back to Basics. Economies of Attention… 
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 How to GM Abstract Combat Part 1 – Think in OpportunitiesPlaying a game like Airsoft requires me to have some mnemonic tools to help improve and to compensate for the… 
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 GMing Back to Basics: Gming with very Basic Mnemonics – Active Listening GMingThe most basic mnemonic of GMing is being a good listener. Effective and Scientific Communication Skills are easy to take for… 
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 Gravity in everything the PCs do. Some mnemonic tools for your considerationThings in a game goes along faster when we deal with what is important. We do this in summaries and… 
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 Committed Phase, Game Theory-ishI talked about schelling point before and I learned to put to words something recently: Committed Phase. Basically its a… 
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 [GURPS] Sample Rogue, with basic use guideRogues are deviants, in party dynamics they serve as a specialized troubleshooter which takes a unconventional approach to problems. Unlike… 
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 Basic Set Knight Template and a Short adventureAnother Basic Set compatible NPC, although you may want to get your hands on Dan Howard’s article: “Chainmail — Why… 
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 GURPS Quick AdventureAnother GURPS NPC template. Instant Encounter. A bad harvest has forced several freemen to leave their homes to look for… 
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 Basic Set Soldiers, Logistics (adventuring’s less popular expressionSoldiers and Logistics, Translate to Adventurers and Adventures. Some GMing fundamentals I keep revisiting because I always find new ways… 
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 Basic Set Challenge; Basic Set NPCsThe GURPS 4E basic set is a formidable book to begin with the Table-top Role-playing Hobby. It may just be… 
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 Basic Set Combat Load (RAW)Here are some fairly sci-fi Load-Outs. Only the water packs are not found in the basic set, but can be… 
