
Author: justinaquino
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Civilization Building GURPS homebrew
Its only recently, from my understanding of economics am I able to make a better informed homebrew system for basic…
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The Art of Critical Decision Making
The Art of Critical Decision Making is another gem from The Teaching Company that is really useful in gaming. I…
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GURPS Mass Combat Made Easier and What is the Entity of a State?
GURPS mass combat is a bit hard to take all in. at once There is a limitation of examples because…
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Feudalism in GURPS and Random knight Generator
Feudalism is very tricky and difficult to reflect in RPG system. It is not as much โranksโ of status but…
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Real Monsters: the Psychopath
I began to learn more about them as part of RPG 2 years ago. I admit it was because of…
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World Builders Tools: Medieval History
The Teaching Company’s Medieval World lecture, conducted by Dorsey Armstrong is a great way to get into medieval history if…
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Sun Tzu: Desperate Ground
The Art of war is pretty useful for any war campaign. The anecdotes attached to the document give the GM…
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Random Disadvantage Installment II
This is another random roll table. This is for socio-economic background. This is supposed to be used in tandem with…
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Random Disadvantages installments
Here are some random disadvantages to be rolled up. This is founded on my basic 7 GURPS defined common human…
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Basic Traveller Templates
These templates were made to reflect basic proficiency with regards to the hours of training that would into their contemporary…
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GM tools: Planning what Random tables need
Its been 2 weeks since my Random Village generator v0.1, which in hindsight needs a lot of improvement. I’ve been…
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Telescopic Flexibility and Escalation
A question in the Forums got me thinking to why I like the complexity. It boils down to 2 things:…
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Pay Offs and XP.
Arbitrary Pay-offs points is what the Scott P. Stevens uses in the Game-theory lessons I purchased. In the lessons they…
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AutoRealm, learning notes
You can get autorealm here. Its not that hard to find, you can just google it. Ubuntu/Linux. You can use…
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Map Making Endevor
Campaign Cartographer vs AUTORealms. I’ve checked out campaign cartographer in youtube and compared it to my experience with AUTORealm. CC3…
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Kingdom of Jerusalem problems
I’ve complained about the limited material available regarding the Latin Kingdom of Syria also known as “the Kingdom of Jerusalem”.…
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GURPS Wealth and Status v1
This gradual progression of wealth is more precise in calculating the difference of culture, lifestyles and opportunities present in an…
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Random Village Generation v0.1
Random Village Generation v0.1 A quick random village generator. It is intended to be used with Medieval Demographics Made easy.…
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Detailing the Kingdom of Jerusalem
I updated my byzantine blog. Its a specific blog about my altered history byzantine project: Sins of the Crusade. I…
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House Baldwin Territories
House Baldwin. There is a lot of area that makes up the relatively small but significant Kingdom of Jerusalem. In…
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Too much Role-playing in Real Life
After learning Game Theory basics I’ve begun to pursue my own studies into it. I have to blend some actual…
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A better map of 12C Crusader Palestine
The title is a link to a better resource for the Kingdom of Jerusalem 15C. 4950 Villages30 towns6 Cities1 Capital…
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Voluntary Disadvantages: an Exercise in Game Theory
An system-neutral look at character disadvantages, their value and how they provide incentive for role-playing. Disadvantages have a measurable affect…
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Sample Outline for Game Preparation and Organization
Here is a sample outline designed to help GMs describe their method and process of preparing a game. Sample Outline:…
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Making the Game fit how you observe Life and Challenges
Making Theories fit Facts instead of Making Facts fit Theories. This is why I play GURPS. The science that makes…
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My own Investigation on Horses
This was last year. It was my “investigative” research regarding horses. I was aware of the relationship of body mass,…
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Armor Problems in GURPS Basic Set.
There has always been problems with the armor system and it comes up so often in the threads. I’m wondering…
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Falkovia with Medieval Demographics Made Easy
An interesting look at Ravenloft’s falkovia with Medieval Demographics Made easy. Population: 60,000.Note that if you look at the population…
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Numbers tell a Story
Having a better a appreciation with Demographics and Numbers have given much inspiration for drama and the human condition. I’ve…
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Kingdom of Jerusalem List
Basically using the guidelines and exel sheet of Medieval Demographics Made easy I’ll work with these settlements. Basically for simplicity…