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Author: justinaquino
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[GURPS Spaceships and Spreadsheets] Game Preparation
The game is set in the default Inter-stellar Wars period of 2170. Unlike Classic Traveller this will be Radical Hard…
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[GURPS] Defining Computer Operation Skill
Disclaimer: this is my current understanding of computers, and may change as I learn more or as our use of…
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My Ideas about the Future of Gaming
disclaimer: I’m not an expert, and I’m clearly biased to a particular direction. recent influences: Ryan Dancey’s article in RPGnet, …
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[Traveller and Ultra Tech] A science post about appreciating computing power of the human brain
Disclaimer: i’m not a computer scientist, i’m drawing from my experience with 3d graphics and rendering graphics and guessing. The…
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Mass Combat and State-Craft Campaign; Organization
A new friend, Cal of http://www.robotmessiah.com/ is prepping for his TL2 Mass Combat and State-Craft game. I’ve been always working towards bringing…
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[GURPS traveller] HT is Redundancy and Fail-safe
Im brain storming for a game and would like your input (crowd sourcing). I have an idea to make HT,…
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[Gurps traveller/ultra-tech]Complexity and Computers in TL10
[Gurps traveller/ultra-tech]Complexity and Computers in TL10 So ive being doing the numbers, looking for a dominant strategy given the game…
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In My Traveller Universe: Opening a Can of Worms
I’m just trying to brainstorm for an upcoming game. One of the challenges I face is costing and callibrating skill…
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Science In My Fiction ยป Blog Archive ยป Building the Dragon
Science In My Fiction ยป Blog Archive ยป Building the Dragon: ‘via Blog this’ Hey, me too. I also like…
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What i learned in operation day break
The experience really reinforced: no stupid black ops. If you want black ops then you can afford to waste your…
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Cost of Electricity
Cost of Electricity. Electricity Should be pretty straight forward: there is a cost of Php12 per Kilowatt Hour of usage,…
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[GURPS Mass Combat] Ancient Armies Part 1
This is a Part 1, I’ll follow up later on. I’ve been sitting on this for about 3 weeks now.…
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GURPS SKill: Professional Skill
The Professional Skill. When I was in school I had a very difficult time getting what made up a professional…
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[GURPS] Hazards of Lower Status (or being too Cheap)
In case you’ve ever wondered if it is worthwhile to save some extra cash and live below a certain status.…
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What does 10x more salary mean?
Ok again I’m apply my anecdotal observations regarding performance and what it means in the bigger scheme of things. What has recently siezed…
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GURPS Mass Combat Spreadsheet V0.5
Ok, I just tried making a GURPS mass combat spreadsheet. Currently it can only add up all the costs, factoring…
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Virtual Gaming Personal Assistant Update part 4
Here is an update, I’ve found some sample VPA online, www.odesk.com allows you to find a contractor that fits your needs.…
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Incentive for MURDER, XP
I can understand how, back in the day, they didn’t have a way to accumulate XP except with “killing” and…
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[Traveller, Sci-Fi] Starmap of what is actually known
I just found: REALISTIC ASTROGRAPHY (version 2.0) for Traveller and other scifi RPGs Lifted from the Site. SECTION 0: INTRODUCTIONThe aim of…
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WORK = XP + $ + Non-Monetary Gains part 1
Economics is a wonderful tool, micro-economics is a subtool perfect for this particular problem: Player/Character Compensation/Rewards/Awards. Caveat. Everything is setting specific,…
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Organic Game, Thoughts about Gaming Styles
What I call organic games are those where there is no script, but everyone has their own motivations and goals,…
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Personal Gaming Assistant Part 3: Planting the seeds
So I’ve planted the seeds for the PGA. I’ve asked some friends to keep an eye out for anyone who…
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How can one prevent players being too character Invested?
Too Invested? Being too invested means getting into a rutt when a character dies. Why can’t players have the same…
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Found another GURPS blog, GURPS Greyhawk.
I found this through Google Alerts set for GURPS. The blog is The Ongoing Campaign by faoladh Its GURPS Greyhawk, and…
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side notes relevant to Personal Gaming Assitant
Gothridge Manors’s Article is one article I find related to my concerns because, if you want to be able to…
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Personal Gaming Assistant part 2
I’ve heard complaints about the GM carrying 90-99% of the workload. There is some exaggeration there, but the emotional color is worth…
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Personal Gaming Assistant
Applying what I learned in the BPO industry, I think I have the materials and processes to create a kind…
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About Knights, Byzantium in the 3rd Millennium
Knights are central in the setting. The Princes and Nobles are too powerful and a bit too intelligent to be…
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Parallels of Scifi Future to the past: The Great Houses
Its Byzantium in the 3rd Millenium. Looking at the world, I tried best to draw parallels with the 31st Century…
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Magic and Psionics a product of Technology
In the alternate Fading Suns I’ve been brewing I was inspired by the TTC lecture about Einstein and the G+…