Author: justinaquino
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Leadership and Teamwork in TRPGs
The thesis of this post is that Leadership is made up of a combination of Roles that fall under what…
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My Notes on Art and Artworks
These are my notes on art and being an artist. This is what I would have told my younger me…
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Running GURPS more narratively Part 3: implications
Continued from Running GURPS more narratively Part 2 A more elegant approach to complexity This makes it more elegant to me: the…
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Profession Skill Scope
As work also inspires my gaming, I’ve come to see Profession more differently. Market Knowledge Market Cycles. the seasons of…
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Made some New Practical Chinese Reader Anki Cards
If you don’t want to pay 30usd to get Pleco paid features which has the flashcards ankidroid should help. So…
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Running GURPS More Narratively Part 2; Faster GURPS Combat April 2016 Update
Quick Review from Running GURPS more Narratively One Roll per Player Scene Non-Binary Consequences (NBC) Success at a Cost Task Difficulty…
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Session, Act, Scene, and Player Scene.
I’ve come to a better understanding of Pacing, Acts, Scenes and Player Scene after analysing my problem solving techniques, Odyssey…
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Flash Cards Mastery
I swallowed my pride and re-calibrated my Flashcard deck into NPCR chapter 2 (Book 1 is chapter 1-14, and the…
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Discovering the RPG Design patterns, being Foxy, and repetitive
I’m gonna need to print the RPG Design patterns CC book by Whitson John Kirk III PDF out and I’m…
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Merchant Skill decoupled in GURPS
Merchant Skill is calibrated for Combat focused game and has been built in too many capabilities that should be delegated…
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Reinstalling my Pinyin Keyboard for Ubuntu 14.04
Here is the way of installing the Pinyin Keyboard for my notebook. This is based off steffan’s steps but this…
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New Practical Chinese Reader
I found this, Chinese Study Resources, via the Pleco Forums from IPSI. Its kinda hard to find but here is…
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Collaborative Gamer’s Solo Campaign is a GMing Practice Session
I would recommend following +Collaborative Gamer‘s Solo Campaign as your GMing practice Session. Why and Ideas in relation to GMing Practice. With…
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Running GURPS more Narratively
If you want to have less rolls, or probably no rolls as a GM in GURPS here are my notes.…
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Notes on Open Warfare System: The Headache
Open Warfare System is an open rp game system designed to run warfare games that would fairly capture logistics and…
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Basis B1, Fitbit Charge HR, and Jawbone Up April 11 Update
So I stopped wearing my Basis B1. Instead i just wear my up2 and fitbit charge HR. Basis B1 Issues:…
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Little Masteries, Proficiencies, High Mastery
Its annoying how “Mastery” is the word that bests describes a level of skill that can be employed almost instantly.…
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Reflections on more Historical Gaming
As I get older and learn more about history I learn more about the delicate elements and details that are…
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GURPS Lite Constructive Review
GURPS Lite Review by Colin Design Goals of GURPS Lite by my guess Basic Mechanics Introduce a Playable Combat. Gun…
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Index Card Heuristic
Inspired by my affection for CCG, need for more portable gaming in Gaming and Dining in the Philippines, Getting things…
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GURPS Magic Notes 26: 2016 Update
So I’m listening to Kenneth Hite’s GURPS Cabal using @Voice. I bought the book few months ago and only now had…
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Design vs Art
Design has purpose and should be understandable. Art is Expression and needs to affect the target audience. They are two…
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GURPS Languages
Collaborative Gamer’s GURPS Language and Some thoughts Language should be treated like a Real World Superpower. We take it forgranted…
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Base Rates in TTRPGs, using Social Media to gather information and create better tools.
Base Rates are RARE and can be useful to overcome Planning Fallacy and Overconfidence Bias. So why not use the…
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Mandarin Studies Update, Enrolling to Cycle 38
So Cycle 37 (Jan 9 to March 19) in the Confucius Institute of Ateneo in Ateneo Business School ended where I…
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Updated the Game Mastering Technique Gdoc List
The Game Mastering Technique gdoc list is an Open List of Techniques drawing mostly from Storytelling, Rationality, and Productivity studies and…
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Progress report 11C Random Character Generation Booklet
Here are some mental models and notes of my progress. I know if I keep needling in useless details my progress will…
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When Certainty Fails 40% of the time, and Luck has a greater factor to Success than skill.
“But the evidence is unequivocal — there is a great deal more luck than skill involved in the achievements of…
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Intensity Units and Recovery
The GURPS Effort Levels model or simply the Heart Rate Zones (I use fitibit Charge HR and a Basis 1B to know…
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Extra Credits’s Byzantine Empire Justinian and Theodora Series
I wonder how many hours will it take me to dig up my old notes for this campaign? I love…