Month: October 2015
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Progress update of Traveller SRD, Character sheet Draft
Draft of the Traveller Character Sheet I made. Its meant to be folded as a Booklet (spine on the left…
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GMing Technique: Minor Problems for Any Game System
The Minor Problem Technique is basically the GM thinking up of problems that the player overcomes without having to roll,…
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IMTU: Defensive Doctrine Spitballing
Common features in Star Systems that have a built up Defense. This is in settings with no FTL communications and…
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IMTU: Panspermia, Phylogenic Tree, “Democratic Republic”
Bouncing ideas off +Nick de Vera when I learned this term. For lack of imagination I will move the panspermia…
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Scope of a Hard Sci-Fi RPG Setting
One of the things I’ve mused is what I would need, as a non-programmer, to run a hard sci-fi setting. …
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System Mechanics Basics: the most basic situational modifiers for the CORE mechanics
When ever I look at system mechanics I kinda get into the mindset of the designers. I tend to look…
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The mental aim point
I’ve been using iron sights lately in insurgency to get used to aiming with my ak74u. This guys comment on…
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Pantropy in my Traveller
I had a terrible time finding this word: Pantropy and of all the search I did I could always rely…
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Traveller Musings; the world of 2015 as opposed to the 70s.
reading up on traveller got me thinking: 1) a system for preparation and training lacking in the game system is…
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Mandarin Studies.
problems in mandarin with: 1- multi tone sequences. One thing to learn to identify the tone its another to do…
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Gear Reliability and Trade-Offs [Rough Draft]
As you may know I draw from Airsoft a lot of inspiration for games. One great inspiration is the Equipment…