
Month: September 2014
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 [Open RPG notes] Narrative Fact , Yes-And, and Yes-ButBasically some definitions. I broke down Player Agency into some conceptual units – Fact, Yes-And, Yes-but, Gambit/Gamble. It is in… 
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 Tactical Boots ResearchOne of the hardest to find: 8″ high (for ankle support, because this is the small bones and the first… 
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 Sometimes I talk about Philosophy – Impossible Standard Argument, New Memetic WeaponsIn a previous argument, someone used on me the Impossible Standard Argument – or what is basically “Moving Goal Posts”… 
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 Changing the Safety GameOur safety standards are very close to international standards, what is different is enforcement. So if you are at least… 
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 Excellent News from CTO R&DI just came from the plant an saw our machine shop. Currently researching how much it costs to machine the… 
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 Experimental Game Hypothesis – Mental Health CareGin no Saji aka Silver Spoon gave me an idea of how Cognitive Dissonance can be healthy. The anime is… 
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 Fallacies and Biases: Attacking the Source and not the Argument.My brother loves DnD 4e, and I’ve not run as much games in 4e as he has. So I’ll take… 
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 Selective HumanizationHumanization and Dehumanization is something we exercise a lot in RPGs. We humanize our characters, our NPCs, and Allies, and… 
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 More Player Agency. Incentive Points.I’m a fan of narrative games – house of the blooded is the only I’ve played but I’ve followed +Tobie… 
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 Running with a Weighted VestBasically it is the Weight I lost, 10lbs, is back on. It was stressful on the knees because of the… 
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 Community Building Focus Transition.I will be changing content direction slowly. I have a ton of old posts and material, which I will evolve… 
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 Anygame System – Gamer Guide to Small Wars Manual part 1Any Game System or GM will benefit from this Free Public Domain Book! It will highlight Tasks any Adventure (aka… 
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 Simple ThingsSeriously considering Reducing the amount of clutter and equipment I have. Considering going the M4 Route, because I need it… 
